| Aura Sphere
The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.
| Move Type
| Power points
|| 20 (max. 32)
|| Fourth generation
Aura Sphere (はどうだん, Wave Bomb) is a damage-dealing Fighting-type move introduced in the fourth generation.
By leveling up
Super Smash Bros.
This is Lucario's neutral special in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U
It's a chargeable move similar to Mewtwo's Shadow Ball. However, it increases in size and power with Lucario's Aura Effect.
In Super Smash Bros. for Nintendo 3DS / Wii U, it has two alternate forms
- Snaring Aura Sphere - A slower version that sucks in opponents. It travels the furthest when it's weakest and only a quarter of the length when fully charged
- Piercing Aura Sphere - Faster version that continues to go after hitting opponents in exchange for less damage and knockback
- When Kirby Inhales Lucario, Kirby's Aura Sphere does not change according to his damage like Lucario's does. It stays at a fixed value of what it would be at 75% on Lucario.