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Captain Toad: Treasure Tracker (JP) is a puzzle game for the Wii U released in 2014. The game expands on the concepts from the Captain Toad levels from Super Mario 3D World (the sequel to Super Mario 3D Land) and adds more Wii U GamePad functionality. The game's plot revolves around Captain Toad and Toadette collecting Power Stars while attempting to stop a large, scavenging bird named Wingo from stealing them. This is the third game to have a Toad as the main protagonist, with the first games being Wario's Woods, released twenty years prior, and Kinopio Live, released presumably nineteen years prior.

A port for Nintendo Switch and Nintendo 3DS have been released worldwide on July 13, 2018, which includes new levels based on Super Mario Odyssey.

Plot[]

Captain Toad Wii U screenshot 2

Toad watches in shock as Toadette is being snatched.

Captain Toad and Toadette are out treasure hunting, climbing a structure to get a Power Star. They soon after notice feathers falling from the sky when Wingo, a large bird who's described as "a lover of all things shiny", grabs the star. Toadette attempts to retrieve it while Captain Toad is temporarily knocked over. Wingo makes off with both the star and Toadette, leaving the Captain on his own. Captain Toad must then go through stages collecting Power Stars to reach Wingo and save Toadette.

Once Captain Toad reaches Wingo's fortress, they fight, and after Wingo is defeated, Toadette is rescued and they continue treasure hunting. However, Wingo returns to steal their treasure again and ends up capturing Captain Toad, allowing Toadette to journey on a solo adventure. After another long journey, Toadette saves him, although immediately afterward Wingo reappears, captures Toadette again and blows Captain Toad away.

The Captain awakes in a dark cave, where he finds another Power Star snatched away by Wingo. Toad pursues to a large mine. Meanwhile, Toadette escapes Wingo and goes off to reunite with Captain Toad, though is captured again soon after. Wingo then takes her to the same tower, while Captain Toad arrives. After a final fight, Wingo is truly defeated, and the two Toads ride off in a minecart as the credits play.

After the credits, Captain Toad notices a Green Star falling through the sky, and chases after it, leaving Toadette in the minecart. The opening scene of Super Mario 3D World plays, though after Mario and the others enter the Clear Pipe to chase Bowser, the Green Star falls in as well, with Captain Toad climbing into the Clear Pipe to chase after it. In the Switch/3DS version, after the credits, Captain Toad and Toadette stopped at what appeared to be Sand Kingdom when the former spotted a landing Odyssey ship flying down and goes chases after it.

Gameplay[]

Captain Toad Wii U screenshot 4

Gameplay screenshot

The gameplay is very similar to the Captain Toad levels in Super Mario 3D World. However, there are a few additions. The main goal now is to get a Power Star at the end of a level but there are 3 gems in a more roundabout path. There's also no time limit, giving it more of a free-roaming gameplay in style of Super Mario 64.

There is also an additional challenge for each level. The player can also play as Toadette for certain levels. The touch blocks mechanic has been expanded into more puzzles as well as a rotating switch.

There are turnips used from Super Mario Bros. 2 to defeat enemies like Shy Guys. The mine-cart levels have the player aim with GamePad to fire turnips at enemies and gems. There are also boss levels.

Power-ups[]

CT Turnip

Turnip.

Enemies[]

CT Shy Guy

Shy Guy as they appear in the game.

Bosses[]

The game only has a couple bosses with them getting reused in later levels.

Pixel Toad and amiibo[]

Captain Toad amiibo

Using the Toad amiibo in the Wii U version unlocks Pixel Toad hide-and-seek challenges.

This game supports the Toad amiibo from the Super Mario series. Putting him on the NFC scanner will allow the player to play Hide and Seek with Pixel Toad in any level. Other amiibo scanned in will give extra lives.

In the Switch/3DS version, the Pixel Toad challenges appear as an in-game feature once a course was completed. Instead, the Toad amiibo for those versions now grant Toad an Invincibility Mushroom to pluck.

The Super Mario Odyssey amiibo will unlock the Bonus Episode early, granting early access to courses based on the game.

Challenge Times[]

After beating an episode with all additional objectives completed and all Super Gems collected, the player unlocks Challenge Times for every level. Completing them per Episode unlocks the coin level for unlimited use.

Co-op mode[]

The Switch version of the game has 2-player co-op multiplayer. There are two functions: the first allows the second player to control an additional red cursor to assist in things such as freezing enemies, and aiming and shooting Turnips. The other function, which was added in a later update, lets the second player play as Purple Captain Toad.

Gameplay changes from 3D World[]

The following is a bulleted list of general gameplay changes from Super Mario 3D World:

  • The cartoon-style shading has been removed, making the game look a bit more realistic.
  • All courses are themed and detailed, and are not structured block-by-block.
  • There is no timer, making most courses freely explorable similar to Super Mario 64 and Super Mario Sunshine.
  • The coin counter can go above 99 to 100 and beyond.
  • Some elements, notably the Flip Panel, that are absent from 3D World appear in this game.
    • There is also a Key the player can use to unlock doors.
  • A new Cannon for shooting Turnips has been added.
  • Mine Cart levels have been added where the player can ride and shoot Turnips from different points of views.
  • The game is initially single-player only. The Switch version added co-op multiplayer (see above).
  • Amiibo functionality was added which wasn't introduced at the time of 3D World's release.
  • The traditional course selection menu is a book consisting of pages. There is no map.
  • Courses are not labeled by World (e.g. World 1-1), but rather by name.
  • In addition to new enemies, some such as Shy Guys return.

Courses[]

There are over 70 courses in the game. Courses include:

Episode 1[]

  1. Plucky Pass Beginnings
  2. Walleye Tumble Temple
  3. Touchstone Trouble
  4. Mushroom Mesa
  5. Double Cherry Palace
  6. Shy Guy Heights
  7. Spinwheel Library
  8. Mine Cart Tunnel Throwdown
  9. Spinwheel Bullet Bill Base
  10. King of Pyropuff Peak
  11. Piranha Creeper Cove
  12. Briny Bowl Swimming Hole
  13. Turnip Canyon Jungle
  14. Pop-Up Prairie Town
  15. Drop-Road Dash
  16. Bizarre Doors of Boo Mansion
  17. Blizzard on the Star Express

Episode 2[]

  1. Chute Scoot Slopes
  2. Stumper Sneakaround
  3. Mine Cart Sunset Rundown
  4. Sinister Street Signs
  5. Floaty Fun Water Park
  6. Drift-Along Canyon
  7. Sliding Slab Shuffle
  8. Spooky Spectors at Shadow Manor
  9. Draggadon's Revenge
  10. Spinwheel Cog Ruins
  11. Windup Stairs
  12. Up 'n' Down Terrace
  13. Clear Pipe Puzzleplex
  14. Midnight in Wandering Woods
  15. Double Cherry Spires
  16. Bullet Bill's Touchy Trials
  17. Spinwheel Sky Fort
  18. Battle Tower Blitz

Episode 3[]

  1. Rolling Inferno
  2. Seesaw Sizzle
  3. Beep Block Sky Plaza
  4. Pickax Cave Plummet
  5. Stumpy Springs Sanctuary
  6. Biddybud Snow Stroll
  7. Cagey Conkdor Caper
  8. Up 'n' Down Desert
  9. Mine Cart Ruins Rumble
  10. Multi-Vator Mayhem
  11. Flip Panel Footpath
  12. Rock Block Badlands
  13. Secret of the Golden Realm
  14. Shy Guy Shadow Den
  15. Razzle-Dazzle Sliders
  16. Poison Canal Cannon Run
  17. Fright Train Flight
  18. No Sleep at Magikoopa Keep
  19. Retro Ramp-Up
  20. Twisty-Turny Planet
  21. Ghost Gallery Gambit
  22. Touchstone Turmoil
  23. Color Crate Carousel
  24. Trick-Track Hall
  25. Deep-Space Gyromajig
  26. Magma Road Marathon
  27. Scalding Scaffold Sinkhole
  28. Wingo's Whackdown

Bonus Episode[]

The Bonus Episode unlocks upon completing the 3 main episodes though it can be unlocked early either with a Super Mario 3D World save in the Wii U version or using a Super Mario Odyssey amiibo in the Switch and 3DS versions. The first 4 levels vary based on which version played

The Wii U versions levels are modified from 3D World and contain only one Green Star.

Captain Toad Switch Bonus screenshot 3 New Donk City

Gameplay screenshot of a level inspired by New Donk City from Super Mario Odyssey.

The Switch and 3DS versions are full levels based on Super Mario Odyssey kingdoms with 3 Super Gems each.

From then on, the games have the same levels though they have special requirements and are mostly variations on earlier levels.

  • Toad Brigade to Mushroom Mesa! (160 Super Gems)
  • Toad Brigade to Trick-Track Hall! (170 Super Gems)
  • Toad Brigade to Bullet Bill Base!
  • Toad Brigade to Magikoopa Keep!
  • Mummy-Me on Flip Panel Footpath
  • Mummy-Me on Drop-Road Dash
  • Mummy-Me at Pyropuff Peak
  • Episode 1 Prologue (100% Episode 1)
  • Episode 2 Prologue (100% Episode 2)
  • Episode 3 Prologue (100% Episode 3)
  • Mummy-Me Maze Forever (Collect all the Super Gems and complete every additional objective)
  • Coins Galore (Complete Challenge Times)
  • More Coins Galore
  • Even More Coins Galore

Version features and changes[]

Presentation[]

The game's maximum resolution on the Switch version is 1080p, up from the Wii U version's 720p. The game also runs at 60fps on the Wii U and Switch versions, and 30fps on the 3DS version.[4]

Development[]

The idea of Captain Toad: Treasure Tracker came to director Shinya Hiratake as a dream.[5] It originally featured Link as the hero instead of Mario, as Mario not being able to jump would not make sense. Link would explore in a diorama-style in a tech demo presented to Shigeru Miyamoto. The idea was shot down, though Miyamoto realized a potential with the idea. It was included in Super Mario 3D World, where Hiratake chose Captain Toad from Super Mario Galaxy because the heavy backpack would have prevented him from jumping. After Super Mario 3D World was released, Miyamoto encouraged production of a full game around the concept.

Reception[]

Captain Toad: Treasure Tracker received generally positive reviews. Much of the praise was directed towards the limited focus on just Captain Toad and Toadette, as well as the game's concept, but minor criticism amounted to some technical issues and the designs of some levels. The game currently holds a score of 81 on Metacritic based on 78 reviews,[6] as well as a score of 81.01% on GameRankings based on 54 reviews.[7]

Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it’s controlled both through the right stick and the GamePad’s gyrosensor, and the sensor can’t be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.[8] Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", remarking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, Captain Toad Nintendos. It Nintendos hard."[9] Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.[10]

Credits[]

Gallery[]

  Main article: Captain Toad: Treasure Tracker/gallery

Trivia[]

  • First Mario spin-off game to star any Toad character, notably Captain Toad who first appeared in Super Mario Galaxy.
    • It is also the first spin-off game from a 3D game.
  • After defeating Wingo in Book Three, the game has an altered ending in the Switch/3DS versions. In the Wii U version, Captain Toad and Toadette land in the Mushroom Kingdom's plains with Captain Toad chasing a Green Star down the pipe from the opening of Super Mario 3D World. In the Switch/3DS versions, Captain Toad and Toadette arrive in the Sand Kingdom and Toad chases after a landing Odyssey. This means Captain Toad can be considered a prequel to both games.
  • Interestingly, while the 3D World-based courses are nearly the same as the original, the Odyssey-based courses have different structures and closely resemble to the diorama-style levels.
    • The 2-player feature which one player controls Captain Toad while the other uses the cursor to assist the player by shooting turnips is similar to the Super Mario Galaxy games where the first player controls Mario as the second player uses the Wii pointer to shoot Star Bits.
  • In the Switch/3DS versions, the "Cookatiel's Sizzling Sprint" level (inspired by the Luncheon Kingdom) is the only Odyssey-based level to be a boss level, and to use a boss theme.
  • The port version was actually intended to be re-released just on the Nintendo 3DS due to its potential on the stereoscopic 3D features. The Switch version was later greenlit for the sake of co-op multiplayer.
  • The Switch version has the most-successful sales with 1.44 million copies sold.
  • To promote the launch of the Switch/3DS release, Super Mario Odyssey replaced the 8-Bit Luigi sprites with 8-Bit Captain Toad sprites in the "Hint Art" challenge. Both sprites also appeared in the "Jump Up, Super Star" during the game's "1-Year Anniversary" event.

References[]

  1. 2021CESAゲーム白書 (2021 CESA Games White Papers). Computer Entertainment Supplier's Association. 2021. ISBN 978-4-902346-43-5.
  2. 2022CESAゲーム白書 (2022 CESA Games White Papers). Computer Entertainment Supplier's Association. 2022. ISBN 978-4-902346-45-9
  3. Media Crate Sales 8/20/18 - 8/26/18
  4. HERE’S THE TECHNICAL SPECS FOR CAPTAIN TOAD: TREASURE TRACKER’S SWITCH AND 3DS VERSIONS (Nintendo Soup) Date: June 27, 2018.
  5. GoNintendo: Captain Toad: Treasure Tracker originally starred Link, idea was initially shot down. Retrieved at December 12, 2014
  6. Metacritic score for Captain Toad: Treasure Tracker. Metacritic. Retrieved May 18, 2018.
  7. GameRankings score for Captain Toad: Treasure Tracker. GameRankings. Retrieved May 18, 2018.
  8. Silva, Marty. Review: Captain Toad: Treasure Tracker. (December 1, 2014). IGN. Retrieved May 21, 2018.
  9. Gies, Arthur. Review: Captain Toad: Treasure Tracker. (December 1, 2014). Polygon. Retrieved May 21, 2018.
  10. Carter, Chris. Review: Captain Toad: Treasure Tracker. (December 1, 2014). Destructoid. Retrieved May 21, 2018.


External links[]

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