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Donkey Kong Country

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Donkey Kong Country
Developer(s) Rare
Publisher(s) Nintendo
Release date(s) SNES
November 24, 1994
November 25, 1994
November 26, 1994

Game Boy Color
November 4, 2000
November 17, 2000
January 21, 2001

Game Boy Advance
June 6, 2003
June 9, 2003
December 12, 2003

Virtual Console
December 8, 2006
December 12, 2006
February 19, 2007
Genre(s) Platformer
Mode(s) Single player
Rating(s) ESRB:
Platform(s) SNES, Game Boy Color, Game Boy Advance, Wii (Virtual Console)
Media 32 megabit cartridge
Followed by Donkey Kong Country 2: Diddy's Kong Quest
(1995)
CreditsGallery

Donkey Kong Country (Super Donkey Kong in Japan) is a game in the Donkey Kong series, and is the first Donkey Kong game for the SNES. It is developed by Rare. The Donkey Kong Country game managed to be a huge success to the Nintendo industry and was game of the year when it was first released. Donkey Kong Country also had a certificate of Players choice on the box arts a year later.

The game is considered by many Donkey Kong fans as the best game in the series, and would later spawn many sequels by Rare. Once Rare left Nintendo, Nintendo gave the rights of Donkey Kong to Paon, a second party developer who has so far currently made DK: King of Swing, it's sequel, and Donkey Kong Bongo Blast.

It was the first Donkey Kong game to feature Donkey Kong as a playable character. Donkey Kong was a top selling game and the first to use 3D pre-rendered graphics on a SNES game. Some magazines even said that it could compete against the newest PSX games.

Contents

[edit] Plot

On one rainy night Donkey Kong grew tired of guarding his large Banana Hoard so Diddy Kong offered to. When Donkey Kong went to bed a gang of Kremlings ambushed Diddy and locked him in a barrel. The next morning Donkey Kong woke up and discovered that his Banana Hoard in the cave was missing. He searched around and found Diddy in the barrel and broke him out. Both Kongs go on a quest to stop the Kremlings and their leader, King K. Rool. And reclaim the Banana Hoard.

[edit] Gameplay

Screenshot of the first level

Donkey Kong Country is a sidescrolling platformer starring Donkey Kong and Diddy Kong as the playable characters. Their attacks consists of jumping and performing a rolling attack, though they can also pick up barrels and lodge them at their enemies, which includes the Kremlings and various others. If one character is attacked by an opponent, then they'll leave the screen and be replaced by the other character. If they both die (and if the player doesn't come in possession of another kong), then they'll have to start back at the checkpoint. If they lose all of their lives then they'll have to start the entire stage over.

One interesting feature that was added to this game and that was relatively new in concept was Bonus games. Those are special rooms where the player can earn extra points and lives. The innovative aspect of DKC is that the finding of bonus rooms count as a percentage in completing the game. The whole percentage for the game must be 101%, represented by an asterisk on the save screen (101*). In sequels of this game (DKC 2 and 3), the bonus rooms play a more important role; they allow access to hidden worlds, by collecting coins.

[edit] Worlds and Levels

World 1: Kongo Jungle Jungle Hijinx Ropey Rampage Reptile Rumble Coral Capers Barrel Cannon Canyon Very Gnawty's Lair
World 2: Monkey Mines Winky's Walkway Mine Cart Carnage Bouncy Bonanza Stop & Go Station Millstone Mayhem Necky's Nuts
World 3: Vine Valley Vulture Culture Tree Top Town Forest Frenzy Temple Tempest (SNES) Orang-Utan Gang (SNES) Clam City (SNES) Bumble B. Rumble
Orang-Utan Gang (GBA) Clam City! (GBA) Temple Tempest (GBA)
World 4: Gorilla Glacier Snow Barrel Blast Slip Slide Ride Ice Age Alley (SNES) Croctopus Chase (SNES) Torchlight Trouble (SNES) Rope Bridge Rumble (SNES) Really Gnawty Rampage
Croctopus Chase (GBA) Ice Age Alley (GBA) Rope Bridge Rumble (GBA) Torchlight Trouble (GBA)
World 5: Kremkroc Industries Oil Drum Alley Trick Track Trek Elevator Antics (SNES) Poison Pond (SNES) Mine Cart Madness (SNES) Blackout Basement (SNES) Boss Dumb Drum
Poison Pond (GBA) Elevator Antics (GBA) Blackout Basement (GBA) Mine Cart Madness (GBA)
World 6: Chimp Caverns Tanked Up Trouble Manic Mincers Misty Mine Loopy Lights Platform Perils Necky's Revenge
Misty Mine (GBC) Necky's Nutmare (GBC)


[edit] Other Media

A CG animated show of the same name was created and ran on Fox Family from 1997-2000.

[edit] Game Boy Advance

A mildly enhanced port was released to the Game Boy Advance. In it, saving is possible anywhere rather than just at save points. A prologue explaining the purpose of DK's quest is played prior to the start of the game. The Nintendo label on the giant bananas has been removed. The graphics have been reduced. Funky can be summoned anytime. A multiplayer mode is possible, but on the Gamecube either player can play as DK or Diddy.

[edit] Sequels

[edit] Trivia

  • The large bananas that appear after a boss is defeated originally had the Dole logo on them, but were later replaced with Nintendo logos.

[edit] External links