|Dragon Quest VIII: Journey of the Cursed King|
North American box art
Square Enix (JP)
|Download Size||24,413 blocks|
|ESRB PEGI CERO USK ACB|
Changes from the original
Graphically, the game looks worse than the original, mostly due to the lower resolution screen of the 3DS. However, there are no random encounters. Instead, monsters appear in the overworld and are encountered directly. The sound quality has also improved in that the game's soundtrack is orchestrated and all dialogue is voiced. The game also allows the player to save skill points after level-up.
There are two new party members in Red and Morrie, who were NPCs in the previous version. They have new quests and scenarios to add to them. The game also has a new picture taking mechanic where players take pictures of the overworld. This mechanic also has quests where the player is tasked to take pictures of rare monsters and hidden items. There are also more scenarios, further detailing the backstories of the main characters. A new ending has been added with new dungeons and post-game content.
|Main article: Dragon Quest VIII: Journey of the Cursed King/gallery|
|Dragon Quest series|
|Main series||Dragon Quest • II • III • IV • V • VI • VII • VIII • IX • X • XI|
|Dragon Quest Monsters Series||Monsters • Monsters 2 • Caravan Heart • Joker • Joker 2 (Pro) • Joker 3 (Pro)• Terry's Wonderland 3D|
|Mystery Dungeon Series||Torneko no Daibōken • The Last Hope • Torneko 3|
|Slime Series||Slime MoriMori Dragon Quest • Rocket Slime • Slime Mori Mori Dragon Quest 3|
|Spin-offs||Swords • Monster Battle Road Victory • Wars • Itadaki Street DS • Fortune Street • Heroes I + II • Theatrhythm • Builders|