F-Zero X
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| F-Zero X | |
| | |
| Developer(s) | Nintendo EAD |
|---|---|
| Publisher(s) | Nintendo |
| Release date(s) | |
| Genre(s) | Racing |
| Mode(s) | Single player, multiplayer |
| Rating(s) | ESRB: |
| Platform(s) | Nintendo 64, |
| Preceded by | F-Zero |
| Followed by | F-Zero: Maximum Velocity |
F-Zero X is a video game for the Nintendo 64. It is a sequel to the SNES classic video game F-Zero. You race through futuristic scenes. The most famous F-Zero courses are Mute City, Port Town and Big Blue.
Contents |
[edit] Gameplay
Few changes have occurred in the gameplay of F-Zero X. Instead of four racers at a time like in F-Zero, there are now thirty racers at once. You can use the B button to boost and R and L buttons to ram into racers and do a spin attack.
[edit] Modes
There are many different modes in F-Zero X. There is GP race, where you compete in tournaments; Practice, where you race around a course with no racers: Time Trial: where you have to beat times on races; Deathmatch, where you have to bring your opponents health down to 0 by ramming them and VS, a multiplayer mode.
[edit] Trivia
- In the Virtual Console release, the weight and speed of the vehicles are in metric (kilograms and kilometers, respectively). There is no way to change to imperial.
[edit] External links
- F-Zero X at Nintendo.com
- F-Zero X at Virtual Console Reviews
