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F-Zero X

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F-Zero X
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Release date(s) July 14, 1998
October 26, 1998
November 6, 1998
Genre(s) Racing
Mode(s) Single player, multiplayer
Rating(s) ESRB: Everyone
Platform(s) Nintendo 64,

Virtual Console

Preceded by F-Zero
Followed by F-Zero: Maximum Velocity
CreditsGallery

F-Zero X is a video game for the Nintendo 64. It is a sequel to the SNES classic video game F-Zero. You race through futuristic scenes. The most famous F-Zero courses are Mute City, Port Town and Big Blue.

Contents

[edit] Gameplay

Few changes have occurred in the gameplay of F-Zero X. Instead of four racers at a time like in F-Zero, there are now thirty racers at once. You can use the B button to boost and R and L buttons to ram into racers and do a spin attack.

[edit] Modes

There are many different modes in F-Zero X. There is GP race, where you compete in tournaments; Practice, where you race around a course with no racers: Time Trial: where you have to beat times on races; Deathmatch, where you have to bring your opponents health down to 0 by ramming them and VS, a multiplayer mode.

[edit] Trivia

  • In the Virtual Console release, the weight and speed of the vehicles are in metric (kilograms and kilometers, respectively). There is no way to change to imperial.

[edit] External links