Nintendo
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Teenage Mutant Ninja Turtles: Smash-Up is a Teenage Mutant Ninja Turtles fighting game for the Nintendo Wii, developed by Game Arts, who had worked on Super Smash Bros. Brawl. The game features an art style similar to the 2007 film and was made under cooperation with Mirage Studios.

Plot[]

As part of their training, Splinter announces that he and the Turtles will compete against each other in a fighting tournament, inviting April and Caseyto join them as well. He offers the winner a trophy and an item from his personal collection as a prize.

As the tournament concludes, the Turtles receive an emergency communication from the Fugitoid, who has been captured by the Shredder. Before they can trace his location, Shredder cuts off the Fugitoid's message. Karai appears and warns the Turtles that Shredder intends to have Fugitoid build him a large-scale teleporter, allowing him and the Foot Clan to teleport anywhere in the world at will. Though they suspect a trap, the Turtles agree to follow Karai.

The Turtles reach Shredder's base and defeat him. Karai turns on the Turtles, revealing she helped them as part of a plan to usurp Shredder and take control of the Foot. Shredder recovers and attacks, but Leonardo kicks him and Karai through the teleporter, sending them away. The turtles free Fugitoid and return to their lair, where Splinter rewards the winner.

The ending differs depending on the chosen character: Leonardo meditates on his victory. Fugitoid mistakes Donatello's trophy for a coffee mug. Raphaelresumes his vigilante activities as the Nightwatcher. Michelangelo is forced to clean the dojo due to his boasting. Casey joins the Turtles on patrol. April goes on a date with Casey. Splinter pays tribute to his sensei, Hamato Yoshi.

Gameplay[]

The game is a four-player 2D fighting game similar to Smash Bros. Players try to whittle down their opponents' life bars or knock them off stage. The game features traps as a major component, built into the stage as well as changes to the stage.

The game has the following modes; Arcade, Battle Royal, Survival, Tournament, Swap-Out, Practice, Mission Mode, an online mode, and a mini-game mode

Roster[]

Development[]

Smash-Up was developed by Japanese game developer Game Arts, who had previously worked on Super Smash Bros. Brawl, and by several former members of Team Ninja, who previously worked on Ninja Gaiden II and the Dead or Alive series. The game's existence was teased in late 2008 before being officially revealed on January 26, 2009. While Smash-Up is not specifically tied to any previous Ninja Turtles license, it bears a similar artistic style to the 2007 CGI animated film TMNT and features voice acting by the cast of the 2003 animated series. Mirage Studios helped influence the game's character roster, which was said to include characters "you know well in addition to surprise characters you certainly wouldn't expect". The game's arcade mode cut scenes were co-written by TMNT co-creator Peter Laird and illustrated by Mirage Studios artists Jim Lawson and Eric Talbot.

Reception[]

The game was received as mediocre by critics. Metacritic has a 67 for this game while GameRankings has a 69.31%. Critics claimed it had solid combat and content but, lacks the refinement. Fans criticized the game for focusing on the 2003 TV series and 2007 film while ignoring the rest of the franchise.

External links[]

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