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Game & Wario

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Game & Wario
WiiU Game&Wario pkg01
North American box art
Developer(s) Nintendo
Intelligent Systems
Publisher(s) Nintendo
Platform(s) Wii U platform icon
Classification(s) Nintendo-network-icon Miiverse-icon
Genre(s) Party
Rating(s)
ESRB  CERO 

03ESRB E  01CERO A 

Credits • Gallery • Cheats & Hints • Videos

Game & Wario  is a game in the WarioWare series developed by Nintendo and Intelligent Systems for the Wii U

Gameplay

Game & Wario features Wario and his "Diamond City friends" in a collection of micro-games that utilize the unique features the Wii U GamePad controller has. The games seem to take a different approach from previous WarioWare titles by showcasing longer more in-depth micro-games, where as the other games focused on completing a series of "micro-games" as quickly as possible. Players earn coins by playing through the various games, which can then be used to buy collectables from the Cluck a pop machine

MicroGames

There 12 single-player games and 4 multiplayer games

Single-Player Games

Arrow

This single-player game transforms the GamePad into a hi-tech bow (shaped like Wario's mustache, of course) and arrow designed to defeat swarming enemies. Players hold the GamePad vertically with one hand to aim at enemies on the TV screen, while using their other hand to pull the arrow on the GamePad's touch screen.

Ski

In this single-player game, competitors must lead the skier to the finish line by holding the GamePad vertically and tilting it left or right. The TV monitor will show the skier's flashy moves to entertain the audience.

Patchwork

Patchwork is a minigame that has the player placing patches on cloth that will soon make a shape of an object.

Shutter

In this single-player game, the player must use the GamePad like a telephoto camera lens to take photos of criminals hidden in the town before the time runs out.

Gamer

Minigame that is a simple but difficult game. It only supports 1 player. On the TV screen you see Nine-Volt playing a video game you have to play and not get caught by Five-Volt

Design

This game has the player make shapes of precise measurements and accurate figures to construct a robot. The game judges the quality of the drawings and then, adds the score for a maximum of 500 points. It is also two players with the players taking turns to draw the shapes.

Kung-Fu

In this minigame, the player play as Young Cricket who will automatically jump off every platform when you land. The player must tilt to move him in midair. The player can also press the ZR and ZL button to make him instantly land on the ground.

Ashley

This game has you play as Ashley riding a broom through a sweets wonderland. She automatically shoots so the player controls the direction she goes and if she goes in a loop. The goal is to get as many magic orbs before the end to advance to the next stage

Taxi

This game has the player have as Dribble (as the driver) and Spitz (as the rocket launcher). The goal is to rescue as many farm animals as possible and defeat the UFOs. The gamepad displays a first-person view while the TV shows a diorama of the events.

Pirates

A dancing game where the player moves the gamepad to first block the arrows as indicated by Captain Wario and then, perform the poses Wario does at the end.

Bowling

This is essentially bowling using the gamepad instead of precise motion controls. The TV shows the alley and pins (with the WarioWare characters on them). Swiping on the gamepad sends the Bowling Ball down the lane and tilting the gamepad curves the ball's path.

Bird

In this minigame the player play as the Pyoro trying to catch falling beans. If the player gets hit by a bean, he loses. The Gamepad screen is in the style of a Game & Watch

Multiplayer Games

Sketch

Basically a game of Pictionary. One player draws on the gamepad an image while the others guess and those who guess the most correctly and the one who had the most pictures guessed wins There is also a variation that has the player post their attempt from other people suggestions from Miiverse called Miiverse Sketch

Fruit

In this game for two to five players, the main player uses the GamePad to anonymously control one of many characters on the TV screen to quietly steal some fruit scattered all over the town. Once the thief completes the mission, the player passes the GamePad to the other players, who then must try to finger the suspect.

Disco

Two players go head-to-head using the gamepad to compete in a rhythm contest where they send patterns back and forth on the dance and the players have to keep rhythm with each other and create difficult patterns for their opponent

Islands

Up to five players take turns launching Fronks onto islands to score points. Some actions can trigger stage events which change the value of spots and can knock off Fronks. If the stage spills over, the game ends. The player with the highest score wins.

Cluck-A-Pop

List of Cluck-A-Pop prizes
Players can use coins earned from achieving certain tasks in the game. There are 240 of these prizes. Many of these are toys that inventively use the Wii U GamePad and a bunch are tips for the main games and info of the characters.



Development

The game was initially conceived as a technical demonstration of the Wii U GamePad's features, to be pre-installed on every Wii U system. However, the game soon exceeded the scope of being pre-installed so they turned this into a full title starting in Summer 2012. This title utilizes several of the demos from the Wii U reveal. For example, Shield Pose became Pirates, Measure Up turned into Design and a Wii U Zapper demo turned into Shutter.

Reception

The game received very middling reviews, ending up with a 61 on MetaCritic and a 61.30% on GameRankings. Sales for the game were not particularly strong either.

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