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|Released|| September 13, 2005|
September 19, 2005
November 4, 2005
March 23, 2006
|Processor||32-bit 16.8-MHz ARM|
|GPU||Custom 2D core|
|Media||Game Boy Advance cartridges|
|Size||50 x 101 x 17.2 millimeters|
|Units shipped||81.41 million (includes GBA, GBA SP)|
|Best-selling game||Pokémon Ruby and Sapphire|
|Predecessor|| Game Boy Advance SP|
|Successor|| Nintendo DS|
The Game Boy Micro is the last of six in the Game Boy franchise and a redesigned version of the original Game Boy Advance and is the final Game Boy. It is much smaller than the original Game Boy Advance (and GBA SP), but can still play all GBA games. Unlike the Game Boy Advance and Game Boy Advance SP, it cannot play Game Boy Color games, or the original Game Boy games because it lacked the Z80 processor to play those games. It was designed with a very small screen and a powerful backlight. Unlike the Game Boy Advance SP, the Game Boy Micro does not have a clamshell design (similar to the original Game Boy). This makes Game Boy Advance games seem to be in HD quality, and prevents reflections on the screen's surface. Backwards compatibility with the Game Boy Color was sacrificed in order to make the Game Boy Micro smaller and more affordable. It also doesn't work with the Game Boy Advance cable link. The GBA Micro was surprisingly made a year after the Nintendo DS.
The Game Boy Micro uses its own unique charger that isn't compatible with any other Nintendo consoles and also comes with its very own faceplate unlike the older game boy models.
The Game Boy Micro never really tended to sell well due to the lack of games and due to the screen size dropping down to a 1 inch display.