These enemies move by rolling around a surface, regarding of gravity. When attacking, these guys extend their robotic shells and send out a blast of fire. They obey the laws of gravity when they get knocked off, but will go hugging the terrain again when they recover. These ones are sturdier but are slower. They are weak to water and ice attacks.
This rotating enemy will follow the terrain. The red one is called Glire. Should a fighter come too close, a blast of fire will erupt from Glire, damaging nearby foes. Glire has high stamina compared to Glire and Glunder, but it's very slow. It's especially vulnerable to ice attacks!