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Kazunori Hashimoto is a Nintendo designer and one of the Nintendo EAD Tokyo founding members. He joined Nintendo in 2003. Before working at Nintendo, he worked at Koei with fellow EAD Tokyo members; Daisuke Watanabe, Masanori Esaki, and Mahito Yokota. He is notable for working on field design on the 3D Mario series, including designing planets in the Super Mario Galaxy games.
Game Works[]
- Saiyuki: Journey West (1999) - Map Designer
- Dynasty Warriors 3 (2001) - CGI Artist
- Dynasty Warriors 3: Xtreme Legends (2002) - CGI Artist
- Donkey Kong Jungle Beat (2004) - Map Modeling
- The Legend of Zelda: Twilight Princess (2006) - Dungeon Design
- Super Mario Galaxy (2007) - Planet Design
- New Play Control: Donkey Kong Jungle Beat (2008) - Map Design
- Super Mario Galaxy 2 (2010) - Planet Design Lead
- Super Mario 3D Land (2011) - Field Design
- The Legend of Zelda: Skyward Sword (2011) - Field Design
- Super Mario 3D World (2013) - Field Design
- Captain Toad: Treasure Tracker (2014) - Field Design
- Super Smash Bros. for Wii U (2014) - Supervisor (Original Games)
- The Legend of Zelda: Tri Force Heroes (2015) - Design Support
- Super Mario Odyssey (2017) - Field Art
- Captain Toad: Treasure Tracker (Switch/3DS) (2018)
- Ring Fit Adventure (2019) - Minigame Support
- Super Mario 3D World + Bowser's Fury (2021)
Special Thanks[]
- Super Smash Bros. Ultimate (2018)