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Koji Kitagawa is Nintendo designer, mostly known for his work on The Legend of Zelda series. He started as a graphic designer in 1999 in EAD, working on the terrain of Luigi's Mansion and the dungeons of Wind Waker.
He was later the dungeon director of Twilight Princess, and he was in charge of planning Lanayru Desert and the Lanayru Mining Facility dungeon in Skyward Sword. He has also worked on the Mario Kart and Splatoon series.
Game Works[]
- Luigi's Mansion (2001) - Map Design
- The Legend of Zelda: The Wind Waker (2002) - Map Design
- Pikmin 2 (2004) - Title & World Map Design
- The Legend of Zelda: Twilight Princess (2006) - Sub-Director
- Mario Kart Wii (2008) - Course Design
- The Legend of Zelda: Spirit Tracks (2009) - Design Lead / Map Design
- The Legend of Zelda: Skyward Sword (2011) - Planning
- Mario Kart 7 (2011) - Planning
- Mario Kart 8 (2014) - Planning
- Splatoon (2015) - Planning
- Mario Kart 8 Deluxe (2017) - Planning
- Splatoon 2 (2017) - Game Design
- Octo Expansion (2018) - Game Design
- Nintendo Switch Sports (2022) - Game Design