Gaming
 

Link: The Faces of Evil

From the Nintendo Wiki, your gateway to information on everything Nintendo

It has been requested that this page or section be rewritten due to the fact that the page has parts that have been dumped from Wikipedia, making the article not original to the Nintendo Wiki.


Please remove this template once or when no directly copied parts from Wikipedia remain.

Link: The Faces of Evil is one of the three Legend of Zelda games made for the CD-i. A 3rd party company got hold of rights to Zelda games and took full advantage.

The player controls Link, who must find and defeat Ganon, rescue Princess Zelda, and become the hero of Koridai. When the player begins this quest, three areas are initially available, accessible through Gwonam's map. The player can access the areas on the map by moving the on-screen cursor over one of the areas and pressing a certain button.

Gwonam, who aids the player in the quest, did not allow time to pack. As such, the player is only equipped with a sword and shield at the beginning of the game.[4] The sword is used to attack enemies, fire deadly Power Blasts, and communicate with friendly villagers. Meanwhile, the shield can deflect attacks thrown at the player. The shield is automatically lifted when the player is standing still or crouching. Other helpful tools, such as lamp oil (for lighting a lamp), rope (for climbing), and bombs (which can destroy some obstacles) are available for a price at Morshu's shop in Goronu. The rupees that Morshu takes as currency can be obtained by defeating enemies. To pick up these gems, the player must strike them with the sword before they disappear. The color of the rupees is also different from the ones in the other Zelda games, since, normally, green rupees are worth one, blue rupees are worth 5 and red rupees are worth 20. In Link: The Faces of Evil, red rupees are worth 1, green are worth 5 and blue are worth 10.

Link's health is measured in "Life Hearts". The number of Life Hearts the player currently has is shown on the upper-left corner of the screen when Link is walking around the island. Although the player begins the game with only three hearts, there are ways to earn more. Each time Link is injured, he will lose at least one-half of a heart. The first two times Link runs out of Life Hearts, the player will be given the option of continuing from near the point where Link's last heart was lost. When Link loses his hearts for a third time, he will be returned to the map, and the player will have to start the level from the beginning. Returning to the map replenishes Link's Life Hearts and lives, and he will retain any items and rupees he picked up.

[edit] Fan Graphics