Luigi's Mansion
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| Luigi's Mansion | |
| | |
| Developer(s) | Nintendo |
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| Publisher(s) | Nintendo |
| Release date(s) | |
| Genre(s) | Action adventure, survival horror |
| Mode(s) | Single player |
| Rating(s) | ESRB: |
| Platform(s) | GameCube |
- This article is about the game. For other uses, see Luigi's Mansion (disambiguation).
Luigi's Mansion is a Mario game, and one of the launch titles for the GameCube. It was the debut of the scientist Professor E. Gadd, who would appear in several Mario games after that. Luigi's Mansion is the first game to have Luigi in the title and the second to only star Luigi. (The first one was Mario is Missing) The plot of the game is that Luigi won a mansion in a contest he never entered. Luigi then walks in a dark forest. Luigi invites Mario but he is no where to be found in the mansion. He has to look for Mario by searching the mansion with the Poltergust 3000 vacuum (Invented by Professor E.Gadd.) to capture ghosts and save Mario from a painting he was imprisoned in by King Boo.
There is a Luigi's Mansion stage in Super Smash Bros Brawl. There are pillars supporting the mansion. Players can attack the pillars which will cause a section of the mansion to collapse. Overtime, it'll repair itself. In Mario Kart DS, one of the courses is Luigi's Mansion.
Contents |
[edit] Story
Luigi's Mansion starts when Luigi won a mansion in a contest. He told Mario about this mansion because he didn't even enter a contest. Mario runs into the house immediately, but then disappeared into the mansion.Then Luigi heads straight into the mansion. All the doors are locked. But a blob of some sort drops a key for the parlor. Then Luigi heads for the big, double doors, which is the parlor, and is assaulted by a ghost. But the ghost ignores Luigi because it is being sucked by a old man holding a vacuum. But the old man is soon defeated by the ghost. They both leave as three ghosts appear. They both introduce each other. Professor Gadd tells Luigi about a man very similar to him without knowing that was Mario.
[edit] Characters
There are not many characters that are heroes. Most of them are evil. Here are the portrait ghosts:
[edit] Area 1
Neville- The first portrait ghost you will encounter. He always reads the books he missed when he was alive.
Lydia- This mirror-gazing mother always does her hair. She stashed all her good away to prepare for a long afterlife.
Chauncey- This spoiled baby always cries and never sleep. This seems natural since he was born a ghost. Also, this is the first boss you will encounter.
[edit] Area 2
The Floating Whirlindas- These Waltz Dancing couple won the local dance competition but were no longer to compete because their feet no longer touch the ground.
Shivers- the butler of the mansions known to be quite the coward
Melody Pianissima- she has a love for both video games(preferably made by nintendo) and music, which even in death spends her time at the piano
Mr.Luggs-He perfers all-day buffets to 3 meals a day.He ate himself to death and still wasn't satisfied.
Bogmire-
[edit] Area 3
Biff Atlas-
Miss Petunia-
Nana-
Slim Bankshot-
Madame Clairvoya-
Orsen and Orville-
Boolossus-
[edit] Area 4
Uncle Grimmley- uncle grimly can only appear when the lightning strikes out all power in the mansion. after he makes a sad attempt to scare you hell be ready to capture
Clockwork Soldiers- three toy soldiers that come to life to the sound of 3 wind up clocks in the room.
Sue Pea- happens to live in the upside down guest bedroom. it is stated that she enjoys being alone. she is also the only ghost that does not need to be captured to complete the game
Jarvis-
[edit] Legacy
Since its release, elements of Luigi's Mansion have been applied to future titles. The most notable feature is giving Luigi spectral flames instead of the traditional fireballs. A battle stage based heavily on it was included in Super Smash Bros. Brawl, where Luigi's final smash was a spectral blast called the Negative Zone. A stadium based on the game appears in Mario Super Sluggers.
[edit] Development
The original idea for Luigi's Mansion didn't exactly involve Nintendo characters. Director Hideki Konno (currently involved in the Mario Kart series) and his team were thinking of creating a game that took place in a single building, originally either a large house or apartment complex. Following this they thought they might use something like a doll house, and started to experiment with Mario characters. Once the game was given the go to release on the GameCube instead of the Nintendo 64, those involved wanted to offer something fresh so instead of Mario they opted for his brother Luigi.
Once Luigi was decided on, they had to start thinking of ideas for the house. They hadn't concluded what the theme would be based on, and were thinking of a Japanese style house or a ninja mansion. Eventually they came to a mansion that had a European and old-United States vibe to it, which eventually led to it being a haunted mansion.
Luigi and the haunted mansion idea were in place, and Mr. Konno started to design maps for the levels based on what he thought of previously. There were some things that they had to remove from the game, such as a desert level and a prairie, which were actually designed during the stages when it was a game that starred Mario, due to it being solely based around the haunted mansion. Early on in development they decided that the game would have three levels and a basement.
[edit] Trivia
- There are ghosts in the game that resemble Shy Guys.
| Luigi games | |
|---|---|
| Main Series: Mario is Missing! (1992)| Luigi's Mansion (2001) | |
| Other Mario series: Yoshi games | Mario games | |
