Luigi's Mansion as it appears in Mario Kart DS.
|Series||Mario Kart series|
|First game||Mario Kart: Double Dash‼|
|Soundtrack(s)|| Kenta Nagata (MKDD)|
Shinobu Tanaka (MKDS)
Kazumi Totaka (MK8DX)
Mario Kart DS
Luigi's Mansion has appeared as a fourth track of Mushroom Cup. It is the most difficult track in Mushroom Cup, but there are only few gimmicks and obstacles and they are again compatible with beginners. It takes place in the game with the same name. It is very dingy with so many malicious luck. Despite this, nothing causes the player to hurt. Walking trees that resemble Treevil from Mario and Luigi Bowser Inside Story are only the obstacles in the game. If you bumped into the tree beast, you won't get hurt e.g. spun around, knocked out, flipped over or getting dizzy etc. You will get stuck and blocked until the malicious tree monster moves away from you.
Layout: You start from the beginning of the haunted mansion in the midnight field. There is a huge, colossal moon even bigger than the real moon we see floats in the sky, trying to help you make a light. When you went to the mansion, the glowing lime green road vanishes and turns into red carpet. You will see wooden brown wall with malicious spirit hidden in the pictures. There is also spider-like light bulb that goes down and then rises up. When you exit the dark house, you will enter into the small teal cave. Follow the lime green road (glowing grass) and avoid any walking tree beasts you see. You might see a dirty, brown mud liquid which will slow you down little bit. There are also lots of bluish stone blocks that act as gimmick when you go to the off-road using booster. Then head to finish.
Mario Kart 7
The Luigi's mansion course reappears in Mario Kart 7. In this game the course mimics it's Mario Kart DS appearance. The only change is that now the paintings are all of generic Boos that will attack if you get too close.
Mario Kart: Double Dash!!
This version of Luigi's Mansion appears in battle mode as a Battle Course. This stage's gimmick is the multiple floors. The second floor is a wide room that resembles the Ball Room where all the racers start their battle. The third floor is actually the roof terrace with no item boxes and opening in the center to drop to the second floor. The first floor is a bunch of corridors