Luigi Circuit
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| Luigi Circuit | |
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| Luigi Circuit as it appears in Mario Kart Wii | |
| Series | Mario Kart series |
| First game | Mario Kart 64 |
| Creator | Nintendo EAD |
Luigi Circuit is a recurring course in the Mario Kart series.
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History
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Mario Kart 64
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| Luigi Raceway as it appears in Mario Kart: Super Circuit |
Mario Kart: Super Circuit
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![]() Luigi Circuit as it appears in Mario Kart: Super Circuit |
In the background, there is white building showing numbers 64 and 65. The blimp showing Luigi can be seen.
Mario Kart: Double Dash‼
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| Luigi Circuit as it appears in Mario Kart: Double Dash‼ |
The course has 2 turns, each of them having boost zippers. As the track does not have guardrails, players may cheat in this course by making U-turn and ignoring the turns. If you cheat, Lakitu may force you to make U-turn again and get back on course.
Chain Chomp can be seen in middle of the race. He will try to obstruct players' progress by lunging at them, so a caution is required to avoid being hit by him.
Luigi's blimp can be seen in the air. However the blimp always stays in the air and does not have an item box - just like what happened in the previous game. At the beginning of the race, Luigi's yellow garage (possibly pits) can be seen, making the whole course resemble a typical F1 race. It also appears in Mario Kart DS (see below for more info).
Mario Kart DS
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Main: Figure-8 Circuit & Luigi's Mansion Luigi Circuit did not appear in this game, but there are new tracks similar to this - they are Figure-8 Circuit and Luigi's Mansion. Some Luigi's previous circuits also appeared in this game.
- MKDD (GCN): Luigi Circuit (GameCube) appeared in this game. It is very similar, but the road is slightly wider. It is very hard to tell if there are modifications though.
- MKSC (GBA): Luigi Circuit (Game Boy Advance) appeared in this game. It is nearly exactly the same, apart from having good graphics.
Mario Kart Wii
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| Luigi Circuit as it appears in Mario Kart Wii |
Luigi Circuit, which is a simple, straight-forward starting course in Mario Kart Wii gives an idea of how the game can start your abilities. The long straight that runs parallel to the finish line has an off-road ramp on the left-hand side with a power-up on it, but you'll need a boost from a Mushroom or a Star in order to reach it. Try to use the speed pads on the final wide bend for a huge jolt that will see you through to the finish line. Plenty of straights also make this circuit full of opportunities for using a Wheelie Boost when riding a bike.
Tournaments
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- October 2008 2nd Competition
A Standard race against CPU's, but no items, and only allowed karts.
- May 2009 1st Competition
Race against CPU's at sunset (like the game credits) and Bob-omb Cars on the loose.
- March 2010 1st Competition
Same as October 2008 2nd Competition, expect the player uses bikes.
Mario Kart 7
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Main: Toad Circuit Luigi Circuit again did not appear in this game, but it was replaced by Toad Circuit. Toad Circuit is very similar to Luigi Circuit in Mario Kart Wii, apart from having a bridge, everything being flipped (opposite side), Luigi's balloon being replaced by 3 Toad balloons (red, yellow, and blue) and Luigi's cap being took off from the top of the stadium. Luigi's Raceway also appeared in this course (see below):
- Luigi's Raceway: Luigi's first circuit ever made appeared in this circuit as first track of Shell Cup. It is almost the same, but the road is slightly more pale and players can get the chance to go on the blue platform (which is located on the right side of the bends), which is an ideal place to go on if the normal road is crowded. No changes other than this can be found.
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