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Magical Starsign was launched in 2006 by Nintendo for the DS. It is an RPG designed by Brownie Brown, this is the first time a game from this developer has ever reached North American shores.

Gameplay[]

The player uses the Nintendo DS's touch screen for character control and interaction, while the top screen displays maps and other general information. The battle system is turn-based, and the position of the planets within the game affects the amount of damage wielded or received by each character. All characters in the game are associated with a specific planet, and their magic attack power is boosted when a character's planet is positioned favorably. Players can also boost their attack power by tapping their character when the circle of symbols has disappeared around them during a battle. This is known as a "Spell Strike", and a large flash of color (the same color assigned to the character's element) appears prior to the attack. The player may also tap their character right before they are hit with an attack to receive less damage. This is known as a "Reflex Guard," and puts the character into a guard stance and causes them to glow with blue light. However, some attacks cannot be guarded against in this way.

Characters[]

Antagonists[]

Reception[]

Critical reception for Magical Starsign was positive on the whole, with the game scoring an average of 71% on GameRankings. IGN awarded the game 7.5/10, stating "anyone looking for a true classic RPG should look no further". Eurogamer scored the game 8/10, calling it "something which is well worth a look for any RPG fan who's in the market for a handheld adventure". Press Start Online said that the game "updates the 2D turn-based RPG in a way that fans of the genre will find irresistible". And in Japan, Famitsu magazine scored the game a 31 out of 40.

External links[]

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