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Mario Kart 64

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Mario Kart 64
Mario Kart 64 (NA)
North American box art
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Platform(s) Nintendo 64 platform icon Virtual Console (Wii) platform icon
Genre(s) Racing
Rating(s)
ESRB  PEGI  CERO  ACB

02ESRB KA  01PEGI 3  01CERO A  01ACB G

Credits • Gallery • Cheats & Hints • Videos

Mario Kart 64 (マリオカート64, Mario Kāto Rokujūyon) is the second installment in the Mario Kart series. It features updated graphics, all-new courses, different characters and modified gameplay mechanics.

Mario Kart 64 was released on the Virtual Console in 2007. However, ghosts cannot be saved, as this originally required a seperate peripheral. It has new courses and features that will be in later Mario Kart games like Wario Stadium and Sherbet Land. This was also placed Number 4 in Nintendo Power's Greatest Games of All Time in 1997.

Changes from Super Mario Kart

  • The replacement of the item panels with item blocks. Unlike the panels, the blocks regenerate.
  • Additionally, trap blocks were added.
  • The addition of voices for some of the characters, although some characters speak to a very minor extent in Super Mario Kart.. The rest have sound effects.
  • Donkey Kong Jr. was replaced with Donkey Kong.
  • Koopa Troopa was replaced with Wario.
  • The stages are 3-D, though the characters are still 2-D sprites. The courses are also broad enough that the player can become lost.
  • Many items were introduced such as the infamous Blue Shell. The Feather was removed.
  • Coins were removed from the game.
  • The game now has four cups per difficulty instead of three (although the 100cc cup in SMK had the unlockable Special Cup)
  • The races are now three laps instead of five, although the retry feature is retained.
  • The addition of Time Trials.
  • Up to four players can now play instead of two.
  • Special items were removed from the game, although they would return in Mario Kart: Double Dash‼.
  • The Special Cup is now available as a default cup (in fact, this is only game in the entire series to have this feature).

Characters

Playable

Icon Character Weight Description
Mk64IconMario Mario Medium The famous hero that everyone loves has returned into another Mario Kart game since Super Mario Kart. He has average stats on everything, explaining his middleweight. His first appearance was in Donkey Kong in 1981.
Mk64IconLuigi Luigi Medium Mario's brother has returned in this game as a playable character. He has average stats on everything, explaining his middleweight. His debut was Mario Bros in 1983.
Mk64IconPeach Princess Peach Light This princess reappeared in another Mario Kart game ever since Super Mario Kart. She has high top speed and acceleration, explaining her lightweight. Her debut was Super Mario Bros in 1985.
Mk64IconToad Toad Light Toad is one of the racers in this game and is considered one of the best racers along with Yoshi. He has top stats on acceleration and top speed, explaining his lightweight. His debut was the same as Peach's.
Mk64IconYoshi Yoshi Light The loyal friend of Mario and Luigi has decided to hit the roads with his incredible racing skills as he is one of the best racers. He has high acceleration and top speed, explaining his lightweight. His debut was in Super Mario World in 1991.
Mk64IconDK Donkey Kong Heavy This gorilla is one of the racers in the game and has replaced Donkey Kong Jr. from Super Mario Kart. He has low stats, explaining his heavyweight. His debut was the same as Mario's.
Mk64IconWario Wario Heavy The rival of Mario hits the roads in this game and replaces Koopa Troopa from Super Mario Kart. He has low stats, explaining his heavyweight. He debuted in Super Mario Land 2: 6 Golden Coins in 1992.
Mk64IconBowser Bowser Heavy The long time rival of Mario and Luigi appears as a powerful racer in the game. He however has low stats, explaining his heavyweight. His debut was same as Toad and Peach's.

Stage Hazards

Other

Courses

Mushroom Cup

Flower Cup

Star Cup

Special Cup

Battle Stages

Reception

Although attracting a small amount of criticism for elements such as the revised Battle mode, the game's reception was overwhelmingly positive, particulary as 4-player multiplayer made its debut.

Trivia

  • As Yoshi's Story had not yet been released, Yoshi does not speak in the game. He instead uses the sound generated when Mario mounts him in Super Mario World.

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