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Midgar is a playable arena in Super Smash Bros. for Nintendo 3DS/Wii U and Super Smash Bros. Ultimate. Representing the game Final Fantasy VII, It was added to the former game's stage selection in conjunction with the introduction of Cloud Strife as a playable fighter in December 2015, while it is available as part of the initial lineup of stages in Ultimate.

Stage Elements[]

The default layout for the stage is reminiscent of Battlefield except slightly larger with the triangular format of the 3 soft platforms. However during the course of the stage, red Summon Materia appears randomly around the stage. When a player grabs one, the character glows red with magical symbols and one of 5 Summons from the Final Fantasy series appear and cause the stage to change. These summon materia do not appear in the 8 player version.

Summons[]

Ifrit summons a pillar of fire with Hellfire. This pillar can either hit from below pushing the stage's center closer to the upper blast zone, hit from below one of the edges, causing a large tilt or from the side, pushing the stage to one of the blast zones. If players besides from the summoner gets caught in the fire with 26% in the flames main body and 1% in the outer flames.

Ramuh uses Judgment Bolt. This rearranges the thin platforms while electrifying them. Then each of the platforms gets electrified one by one before resetting altogether.

Odin splits the stage with Zantetsuken. This separates the stage into two halves including the top platform and any player aside from the summoner gets hit by Odin's sword, they get 100% damage which usually results on a KO. If players get caught as the stage closes the gap, the players will get crushed and instantly die

Leviathan floods the stage with Tsunami. The current drags players to the left with those hitting the stage for 9% or KOing them if they are above 100%.

Bahamut ZERO fires the Teraflare. The beam is highly visible in the background as it destroys the city resulting a damaging pillar of light covering about 1/3 of the stage. Getting caught in the beam deals continuous damage, up to 39% and large knockback.

Music[]

3DS/Wii U[]

  • Let the Battles Begin!
  • Fight On! 

Ultimate[]

  • Let The Battles Begin!
  • Fight On!
  • Opening - Bombing Mission
  • Those Who Fight (AC Version)
  • Those Who Fight Further (AC Version)
  • Aerith's Theme
  • Main Theme of FINAL FANTASY VII
  • J-E-N-O-V-A
  • Cosmo Canyon
  • One-Winged Angel
  • Advent: One-Winged Angel

Stage origin[]

Midgar is a major location in Final Fantasy VII. It serves as the setting for the game's opening hours and makes recurring appearances throughout the rest of its story. Midgar is the capital city of the controlling megaconglomerate known as the Shinra Electric Power Company, and is completely powered by a substance known as Mako, converted into energy by Shinra by extracting from the Lifestream, the life force of the Planet itself. While the upper-class, wealthy socialites and moonlighters tend to reside in more stable and hospitable conditions on the upper plates of the city, the poor and desperate reluctantly live in the slums below with little support. The Shinra Building is situated at the center of the city and serves as the base of operations for President Shinra and his suboordinates.

Gallery[]

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