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Nazo no Murasame-jō

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Nazo no Murasame-jō
NnMJcover.PNG
Developer(s) Nintendo
Publisher(s) Nintendo
Release date(s) Famicom Disc System
Japan.gif April 14, 1986
Game Boy Advance
Japan.gif August 10, 2004
Virtual Console
Japan.gif August 19, 2008
Platform(s) Famicom Disk System,
Game Boy Advance,
Virtual Console
Genre(s) Action adventure
Credits • Gallery • Cheats & Hints

Nazo no Murasame-jō (謎の村雨城,"Mysterious Murasame Castle") is a video game developed and published by Nintendo for the Famicom Disk System on April 14, 1986.

Nazo no Murasame-jō was one of the earliest games for the FDS, and was one of the first original titles along with The Legend of Zelda. However, unlike the latter, Nazo no Murasame-jō never saw release outside of Japan.

Contents

PlotEdit

The Game takes place in Edo-period Japan, and stars the Samurai, Takamaru. There was once a castle, named Murasame Castle, that housed a giant stone statue known as "Murasame". One day, during a stormy night, a mysterious shining gold object fell into the castle. A loud shriek was heard, and the strange alien object gave life to the giant statue, and took over the castle.

The object later took control of the daimyos of the four nearby castles, Aosame Castle, Akasame Castle, Ryokusame Castle, and Momosame castle, by handing each a mysterious orb of power. The possessed daimyos made their troops cause havoc in the once-peaceful lands of Japan.

Hearing of this, the fourth shogun Tokugawa Ietsuna (who was the ruler of Japan at the time) sent the apprentice samurai Takamaru on a secret mission to stop the madness caused by the evil entity.

GameplayEdit

Outside the Aosame Castle.
Ville10Added by Ville10

The game uses a top-down view of the action without scrolling, similar to that of The Legend of Zelda. Takamaru's movement also functions like that of Link, and the game is at times referred to as Zelda's "sister" game, similar to the relation between Metroid and Kid Icarus. The gameplay however, differs a lot from its sister game. Nazo no Murasame-jō is a linear, level based game with fast-paced action, rather than Zelda's open-ended puzzle based gameplay.

Takamaru is at all times equipped with a katana and shurikens, and unlike Zelda, there are no more items to be found. When the player far away from an enemy or projectile, attacking will result in Takamaru throwing a shuriken. When near an enemy or projectile however, he slashes away at the foe, or deflects the projectile, unless it is a fireball. Takamaru can also use a special technique if he has the required item. These are invisibility and Inazuma lightning. Inazuma lightning is a powerful attack that destroys any enemy on the screen. Occasionally various upgrades can be obtained, by finding tanookis and gift boxes. These can be more powerful projectiles, the special techniques or healing items.

Takamaru inside the Aosame Castle.
Ville10Added by Ville10

The game consists of five levels, Murasame Castle and the four surrounding castles. Each level consists of two parts, a field part and a castle part. All levels start in the field, and the player needs to find the way to the castle. Before entering the castle the player may choose one of four tanookis to earn an item in preparation. The castle functions similar to the field, but ends with a boss. There are also princesses in the castles that can be rescued for extra points.

A surprising trick for the game can be performed when the player collects a total of 99 lives. When he or she does so, Takamaru will become invincible forever. Many players assumed it was a hoax when the Famicom magazine in Japan reported it, though players soon found out that it was in fact real. However, doing so will require the player to play for at least 12 hours and would virtually be useless for anyone who is capable of doing so as they would have to be a master of the game to do so.

LegacyEdit

RereleasesEdit

Boxart for the GBA game.
BentendoAdded by Bentendo

Nazo no Murasame-jō was rereleased on the Game Boy Advance in Japan as part of the Famicom Mini series, the Japanese equivalent to America's NES Mini series. Virtually no changes were made to the game. Later it was also released for the Virtual Console in Japan.

Appearances in other gamesEdit

The updated game in Samurai Warriors 3.
TirkaroAdded by Tirkaro
  • In Pikmin 2 for the Gamecube, the Nazo no Murasame-jō Famicom Disk System disk is one of the treasures Captain Olimar finds early in the game.
  • In Super Smash Bros. Brawl for the Wii, music from the game can be unlocked. Moreover, a sticker of the game's protagonist is also featured. As expected, the game is also present in Brawl's Chronicle, as is every Nintendo published title.
  • Takamaru appears as a supporting character in the Wii game Captain Rainbow, alongside many other Nintendo characters such as Birdo and the golfer from the NES title Golf. His wish is to control his "excitement" around women.
  • One of the microgames in the Japanese version of WarioWare D.I.Y. is based on Nazo no Murasame-jō. Tha player needs to make Takamaru invisible.
  • Takamaru makes an appearance as a playable character in Samurai Warriors 3. There is also a Murasame mode, which is essentially a remake of Nazo no Murasame-jō. This will mark Takamaru's first playable appearance in over 23 years.
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