New Super Mario Bros. 2 (New スーパーマリオブラザーズ 2, Nyū Sūpā Mario Burazāzu Tsū) is a side-scrolling platformer in the Super Mario series for the Nintendo 3DS.
Revealed during a Nintendo Direct conference on April 20, 2012, the game is a direct sequel to New Super Mario Bros. released in 2006 for the Nintendo DS. It is the thirteenth game in the main Mario series and the third game in the New Super Mario Bros. series, following 2009's New Super Mario Bros. Wii. Nintendo has announced an August 17 and 19 release date in Europe and North America, respectively. The game also is available both as a traditional boxed form on a card, and as a digital download though the Nintendo eShop. Excluding Virtual Console games, this is the first time Nintendo has released a game in both formats.
The game continues to use the general gameplay mechanics from previous New Super Mario Bros. titles. Players are able to play as both Mario and Luigi, supporting 2-player co-op. The Super Leaf returns as a power-up, and functions much more like it did in Super Mario Bros. 3 in which Mario was given a pair of raccoon ears and a tail which allowed him to fly for a short time and slowly float to the ground. This is unlike the Super Leaf's return in Super Mario 3D Land, which gave Mario a full Tanooki Suit and only allowed him to float to the ground. The biggest change in gameplay is the added abundance, and importance, of coins. As players make their way through the game, a running total is kept of all the coins they've managed to collect, with the ultimate goal to amass one million coins. This quest is aided by the inclusion of new power-ups such as gold rings that turn enemies into valuable gold versions and a Gold Flower that gives Mario the ability to turn almost anything in his path into coins.
In November 2010, Shigeru Miyamoto stated that both 2D and 3D Mario games were in development for the Nintendo 3DS. The, then untitled, 2D Super Mario game was announced during a meeting of investors by the president of Nintendo, Satoru Iwata, in late January 2012. He described it as a "totally new side-scrolling action Super Mario in 2D as a key title for the Nintendo 3DS".
The game was formally introduced as New Super Mario Bros. 2, during a Nintendo Direct conference on April 21, 2012, with a tentative release date in Japan, North America, Europe and Australia in August 2012. Nintendo stated New Super Mario Bros. 2 was created "specifically as a pick-up-and-play experience," with players of all skill levels accommodated.