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These are credits from New Super Mario Bros. 2, including the Korean version.

Credits[]

Producer[]

Coproducer[]

Director[]

Game Design[]

Level Design Adviser[]

Level Design[]

Art Director[]

Character Design[]

Field Design Lead[]

Field Design[]

UI Design[]

Visual Effects Design[]

Design Adviser[]

Programming Director[]

Player Programming[]

  • Junya Okamoto

Enemy & Field Programming[]

System Programming[]

UI Programming[]

  • Momoko Shibutani

World Map Programming[]

  • Shinji Okuda

Programming Support[]

Sound Director[]

Sound Engineering[]

Sound Advisers[]

General Coordination[]

Cinematic Director[]

Cinematic Animation[]

  • Yoshikazu Sumioka
  • Masaya Akiyama

Character Supervisors[]

Technical Support[]

  • Tomohiro Umeda
  • Toru Inage
  • Masahiro Takeguchi

NOA Localization Management[]

NOA Localization[]

  • Ethan Stockton
  • Eric Smith
  • César Pérez
  • Laurence Millerioux-Tanen
  • Hélène Bisson-Pelland
  • Camilo Alba Navarro
  • Mónica Ripoll
  • Kristin Kirby

NOE Localisation Management[]

  • Erkan Kasap
  • Takashi Katagiri
  • William Romick
  • Andrew Steele
  • Soshi Hanagiri

NOE Localisation[]

  • Andrea Jähn
  • Andrea De Benedetto
  • Zakir Rahman
  • Colin Farrell
  • Sylvain Gsell
  • Abdelkader Beldjilali
  • Mattia Trivellone
  • Maurizio Minunni
  • Susanne Becker
  • Hanna Ohlrogge
  • Alberto Arias Pérez
  • Álex Hernández-Puertas
  • Marijke Pustjens
  • Carsten Harmans
  • Bernardo Serpa
  • Sílvia Mira
  • Alexey Nikitin
  • Stanislav Bush

Localization Management (Korean Version)[]

Localization Coordination (Korean Version)[]

Chinese Localization Management[]

  • Shin'ichi Sasamoto

Simplified Chinese Localization[]

  • Qiu Xiaochun
  • Yuan Jun

Traditional Chinese Localization[]

  • Tsai Yi-Chen
  • Tan Ya-Yun

Traditional Chinese Localization Support[]

  • Kirsty Wong
  • Liu Tzu-Yun

Korean Localization Management[]

Korean Localization[]

  • Jihyun Choi
  • Dongyeon Kim

Testing[]

Testing (Korean Version)[]

Special Thanks[]

General Producer[]

Executive Producer[]

Trivia[]

  • Credits running time: 3-4 minutes

Interactivity[]

When the credits begins, Mario will carry Peach and will walk/run. Players can collect coins, and jump about in the traditional Super Mario background. At the end, Princess Peach's castle will appear in the background, indicating that the credits is finished.

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