Paper Mario: Sticker Star
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| Paper Mario: Sticker Star | ||||||||||||||
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North American box art | ||||||||||||||
| Developer(s) | Intelligent Systems | |||||||||||||
| Publisher(s) | Nintendo | |||||||||||||
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| Platform(s) | | |||||||||||||
| Genre(s) | RPG | |||||||||||||
| Soundtrack(s) | Theme Music | |||||||||||||
| Rating(s) | ||||||||||||||
| ESRB PEGI CERO USK ACB | ||||||||||||||
Paper Mario: Sticker Star (Paper Mario: Super Seal in Japan) for the Nintendo 3DS is a game for the handheld announced at Nintendo's E3 2010 showing. It is a return to the series' traditional RPG setting, however it made many changes to the RPG system.
Plot
Paper Mario: Sticker Star has a notably small story, as Shigeru Miyamoto requested that here be less story element in the game to help let the gameplay have more of an effect.[1]
Chapter 1
The story starts out as a narrator reads you a book that has the events of the game.
It is the annual Sticker Fest in the Mushroom Kingdom. Many Toads gather around along with Princess Peach and Mario to watch the Sticker Comet fly by. As the comet flies by it descends onto a stage. Then Bowser comes along with some Goombas and Koopas to crash the festival. Bowser decides to steal the comet because of its power. Several Toads try to stop Bowser, however he manages to get past them. Though he accidentally crashes into the comet, and scattering several royal stickers across the kingdom. Then a gold crown-like sticker fall onto Bowser's head, and appears to give him much power. Then Mario steps in to try and defeat Bowser by jumping on him, then the screen turns white. Mario wakes up to find himself laying in the middle of the Sticker Fest grounds and soon finds Kersti. She at first blames him for destroying the comet, however Mario insists that it was Bowser who destroyed the comet. Kersti first criticizes Mario for putting the blame on someone else, but eventually believes Mario after Mario agrees to help her gather up the scattered royal stickers so that Kersti can return to the Sticker Comet. Kersti then instructs Mario to find a way out of town so that they can start searching for the royal stickers.
Mario then is free to walk around the town and save Toads that became stuck or hidden during Bowser's attack, many of them being stuck because of a tape like substance that appears to be a kind of Bowser Sticker. He can also peel stickers off of objects and when he does so Kersti gives him a sticker album to store them in. From one of the Toads that Mario saves he receives a hammer that he can use. The Toad informs him that the hammer had an important role in the history of the Mushroom Kingdom.
As Mario precedes through the town he comes up to an area where the town is so badly damaged that the section of town is rolled up into a sideways cylinder, so Mario has to save all of the Toads so that they can unroll that section of town.
When Mario find all of the Toads and returns to the rolled section of town, the Toads prepare to unroll the section of town. The green Toad jumps on top of the rolled up section of town and the Toads give a strong push, then it un-rolls, trapping the green Toad underneath it. Oddly none of the Toads notice that the green Toad was trapped underneath the section of town. Then all of the Toads wander through the town.
When Mario tries to leave the town he is stopped by three Goombas, who attack him. So Kersti gives Mario a few jump and hammer stickers and teaches him how to use stickers in battle. After Mario defeats the Goombas they flee, and Mario advances to Warm Fuzzy Plains.
While wandering through Warm Fuzzy Plains, Mario is run into by a Toad, who then precedes to drop a large, rare, gold scissor sticker. He then tells Mario that Bowser Jr. was going after him because he wanted the rare sticker that he found, and then he runs away.
Mario then picks up the rare sticker, and Bowser Jr. shows up and tells Mario that he is trying to collect all of the rare stickers, and after Mario refuses to give him the sticker he challenges Mario to a battle. In the battle Bowser Jr. uses an ability given to him by Bowser, which allows him to heal himself fully on his turn. Mario cannot defeat Bowser Jr. until he uses the rare sticker, which does 20 damage to Bowser Jr., thus defeating him.
After Bowser Jr. is defeated, he gets annoyed at Mario so he uses an ability to remove the nearby bridge, so that Mario cannot continue advancing through the area. He then crumples up the bridge and throws it onto a high ledge.
Mario then goes back the other may to find a way to get the bridge. He eventually meets a few Toads and after talking to one hiding in a nearby bush, they decide to help him to get the bridge. When they return to the high ledge, the Toads form a stair case, that enables Mario to get the bridge. Kersti then helps Mario to place the bridge using paperization, and tells him that she can help him paperize things when he presses the Y Button.
As Mario keeps wandering through the area he is ambushed by the group of Goombas again. However this time they have been given more power by Bowser. They now can fold into spikes and fly sideways through the air. When Mario battles them they fold into Paper-Cone Goombas, gaining a different attack that causes 3 damage instead of 2 and if Mario jumps on them, then Mario will take damage due to their spiked shape. After Mario defeats the Goombas, he finds a Comet Piece, and Kersti tells Mario that Comet Pieces will lead them to the royal stickers.
Characters
Enemies
- Goomba
- Koopa Troopa
- Koopa Paratroopa
- Pokey
- Whomp
- Wiggler
- Dry Bones
- Ice Bros.
- Bomb-ombs
- Para-bombs
- Swooper
- Buzzy Beetle
- Spiny
Mini-Bosses
| Image | Name | Health | Location |
|---|---|---|---|
| Bowser Jr. | 20 | Warm Fuzzy Plains |
| Kamek | 20 | Water's Edge Way |
| Big Buzzy Beetle * | 40 | Hither Thither Hill |
| Kamek (second time) | 20 | Yoshi Sphinx |
| Wiggler Segment (3 battles) | 15 | Loop Loop River Tree Branch Trail Whitecap Beach |
| Big Scuttlebug | 16 | Rustle Burrow |
| File:------- | Big Cheep Cheep | 88 | Surfshine Harbor |
| File:------- | Big Boo | 100 | The Enigmansion |
| Bowser Jr. (second time) | 100 | Surfshine Harbor |
| File:------- | Big Chain Chomp | 99 | Chomp Ruins |
| Bowser Jr. (third time) | 300 | Bowser Jr.'s Flotilla |
| Kamek (third time) | 20 | Bowser's Sky Castle |
* - optional
Bosses
| Image | Name | World |
|---|---|---|
| Megasparkle Goomba | World 1 |
| Tower Power Pokey | World 2 |
| Gooper Blooper | World 3 |
| Mizzter Blizzard | World 4 |
| Petey Piranha | World 5 |
| Bowser | World 6 |
Partners
Partners work differently in this game, and are only with Mario for a set portion of the game. These partners can not attack, but they will help Mario with puzzles in the overworld, such as a group of Toads forming into a staircase for Mario. Only Kersti stays with Mario for the duration of the game.
Locations
Main Locations
Levels
| Decalburg | |||
|---|---|---|---|
| World 1 | World 2 | World 3 | |
|
7. Rustle Burrow | |||
| Surfshine Harbor | |||
| World 4 | World 5 | World 6 | |
Abilities
However in battle Mario can only use stickers, which take the place of items and serve as an item-likes system for action commands. Though when using an attack sticker Mario can alter who the attack works out by using the A Button at specific points, like in Paper Mario: The Thousand-Year Door.
Paperize
Paperizing is an ability that Kersti can use to help Mario, where Kersti lifts Mario off of the screen and flattens it into a piece of paper. Mario can then place objects or stickers on certain places, which can make blocks appear or solve puzzles, allowing Mario to advance (ex. placing a bridge over a river).
Stickers
Stickers are objects that Mario can use in battle. They are only good for one use and they cannot be reused. Stickers can be found in boxes, on the walls of areas, and can be purchased in shops.
Battle Stickers
- 1. Worn-Out Jump
- 2. Jump
- 3. Shiny Jump
- 4. Flashy Jump
- 5. Big Shiny Jump
- 6. Megaflash Jump
- 7. Iron Jump
- 8. Shiny Iron Jump
- 9. Flashy Iron Jump
- 10. Big Shiny Iron Jump
- 11. Megaflash Iron Jump
- 12. Hopslipper
- 13. Shiny Hopslipper
- 14. Flashy Hopslipper
- 15. Big Shiny Hopslipper
- 16. Megaflash Hopslipper
- 17. Line Jump
- 18. Shiny Line Jump
- 19. Flashy Line Jump
- 20. Big Shiny Line Jump
- 21. Megaflash Line Jump
- 22. Flashy Clone Jump
- 23. Big Shiny Clone Jump
- 24. Megaflash Clone Jump
- 25. Flashy Infinijump
- 26. Big Shiny Infinijump
- 27. Megaflash Infinijump
- 28. Worn-Out Hammer
- 29. Hammer
- 30. Shiny Hammer
- 31. Flashy Hammer
- 32. Big Shiny Hammer
- 33. Megaflash Hammer
- 34. Slaphammer
- 35. Shiny Slaphammer
- 36. Flashy Slaphammer
- 37. Big Shiny Slaphammer
- 38. Megaflash Slaphammer
- 39. Eekhammer
- 40. Shiny Eekhammer
- 41. Flashy Eekhammer
- 42. Big Shiny Eekhammer
- 43. Megaflash Eekhammer
- 44. Hurlhammer
- 45. Shiny Hurlhammer
- 46. Flashy Hurlhammer
- 47. Big Shiny Hurlhammer
- 48. Megaflash Hurlhammer
- 49. Baahammer
- 50. Big Shiny Baahammer
- 51. Megaflash Baahammer
- 52. Burnhammer
- 53. Big Shiny Burnhammer
- 54. Megaflash Burnhammer
- 55. Chillhammer
- 56. Big Shiny Chillhammer
- 57. Megaflash Chillhammer
- 58. Super Boot
- 59. Shiny Super Boot
- 60. Tail
- 61. Shiny Tail
- 62. Frog Suit
- 63. Shiny Frog Suit
- 64. Spike Helmet
- 65. Shiny Spike Helmet
- 66. Flashy Spike Helmet
- 67. Fire Flower
- 68. Shiny Fire Flower
- 69. Flashy Fire Flower
- 70. Ice Flower
- 71. Shiny Ice Flower
- 72. Flashy Ice Flower
- 73. POW Block
- 74. Shiny POW Block
- 75. Flashy POW Block
- 76. Shell
- 77. Shiny Shell
- 78. Flashy Shell
- 79. Mushroom
- 80. Shiny Mushroom
- 81. Flashy Mushroom
- 82. Big 1UP
- 83. Big Shiny 1UP
- 84. Poison Mushroom
- 85. Leaf
- 86. Shiny Leaf
- 87. Secret Door
- 88. Snowball
- 89. Spike Ball
- 90. Barrel
- 91. Wrench
- 92. Bone
- 93. Boomerang
- 94. Bomb
- 95. Sombrero
- 96. Throwing Star
Thing Stickers
| Number | Thing | Description | Place Found |
|---|---|---|---|
| 1 | Sewing Scissors | When compressed by a team of Toads, this catapult is capable of low-orbit launches. As the bladed end is lethal, this was likely a discarded prototype. | Bowser's Snow Fort |
| 2 | Hair Shears | Like other bladed things, this requires a command Toad in each circular cockpit. However, the protruding flange suggests a third operator is required for steering. | Damp Oasis (Secret Door) |
| 3 | Scissors | When maneuvered by two skilled thing captains, this device cleaves anything. This discovery will surely revolutionize the Toad construction business. | Warm Fuzzy Plains |
| 4 | Tailor Shears | This massive, linked pair of sharpened blades was likely used for landscaping. Trained Toads can operate in tandem from the two oval command cockpits. | Shy Guy Jungle (Secret Door) |
| 5 | Bellows | Requiring an entire platoon of Toads to operate, this primitive pinwheel motivator is a monument to inefficiency. | Whammino Mountain (Secret Door) |
| 6 | Paper Fan | Though its gigantic size limits its use to only the largest of griddles, this ornate spatula is a sight to behold. The symbol is thought to mean "succulent pancake." | Yoshi Sphinx (Secret Door) |
| 7 | Fan | While voice modulators are not unheard of, this device is clearly the first built for crowd use. It was likely used for intimidation at sporting events. | Bouquet Gardens |
| 8 | Mini Vacuum | The smallest of what is believed to be a previously undiscovered type of suction robot, this variation is highly maneuverable and easily satiated. | Jungle Rapids (Secret Door) |
| 9 | Upright Vacuum | A member of the Suction Thing family, this variation waits for prey in an upright position, disguising itself as a part of the canopy. Then it strikes. | Rustle Burrow (Secret Door) |
| 10 | Vacuum | This mechanical thing appears to exist for one purpose: to consume anything within reach. While not necessarily alive, it is most certainly hungry. | Surfshine Harbor |
| 11 | Watering Can | This piece of demolition equipment is only operable by highly trained Toads. Once filled, targeted water sprinkles can destabilize any paper edifice. | The Enigmansion |
| 12 | Faucet | This hydroelectric-dam release valve may once have functioned well, but those days are long past. It now requires a leaping Toad to activate it. | Water's Edge Way |
| 13 | Teapot | This ancient house alarm was designed by icy climates. Placed by the furnace, its contents would boil when burglars turned the heat on, activating a siren. | Chomp Ruins |
| 14 | Trumpet | This valve-based alarm system requires the operator to exhale as hard as possible into the apparatus. The result is a din trespassers won't soon forget. | Goomba Fortress |
| 15 | Violin | This audio-warfare thing requires a squad of Toads to operate—one each to man the taut vibration hawsers and a pair to manipulate the friction saw. | The Bafflewood (Secret Door) |
| 16 | Guitar | A fairly sophisticated audio weapon, this thing utilizes electricity to minimize Toadpower. A single Toad can launch blistering assault "solos." | Rumble Volcano (Secret Door) |
| 17 | Newspaper | A testament to the quiet strength of paper power, this triumphant rolled tube of separate sheets symbolizes how unity can bring forth might. | Whitecap Beach (Secret Door) |
| 18 | Toy Bat | While the width of this cylinder makes swinging of targets a breeze, its accuracy is bought with a loud bonking noise sure to anger the neighbors. | Shy Guy Jungle |
| 19 | Bat | This piece of wood has the power to send round objects flying when swung correctly. The individual responsible for vandalizing it has yet to be identified. | Sandshifter Ruins |
| 20 | Square Can | This metal container could have been used for anything, but leading scholars believe it was almost certainly slept on by a cat at some point. | Stump Glade (Secret Door) |
| 21 | Basin | Plated with what is almost certainly gold, this private, solar-powered hot tub was likely overpaid for by a rich Toad who forgot that he was made of paper. | Rugged Road (Secret Door) |
| 22 | Drum | A debate rages about the contents of this huge canister, but since breaching the hull could ruin whatever's within, it stays sealed. Also, we can't open it. | Strike Lake (Secret Door) |
| 23 | Lightbulb | This large bulb was engineered to house and protect a glowing filament, but a major design flaw allows all the precious light to escape into the surroundings. | Yoshi Sphinx |
| 24 | Flashlight | This compact lighthouse is designed to be mobile, but the fact that it points straight up when installed would lead to many a naval disaster. | Whiteout Valley (Secret Door) |
| 25 | Searchlight | Our most learned academics remain stumped as to why anyone would install blinds on such a massive light source. It kind of defeats the purpose. | Leaflitter Path (Secret Door) |
| 26 | Watch Battery | This adorable little power source should not, under any circumstances, be ingested, no matter how hungry you are and how much it looks like candy. | Tree Branch Trail |
| 27 | D-Cell Battery | All readings indicate that this cylinder harbors a huge amount of latent power. We have attempted to access it, but a vigorous stick-poking met with failure. | Chomp Ruins |
| 28 | Car Battery | Inside this device sleeps a power no Toad could hope to control. In fact, you'd probably better step back a bit. Maybe a little farther. | Drybake Desert (Secret Door) |
| 29 | Billiard Ball | This orb would be indistinguishable from other massive spheres if not for the inexplicable number on its side. For the love of Toad, what does it MEAN?! | Strike Lake |
| 30 | Curling Stone | It seems increasingly possible that this boulder spontaneously grew a handle out of its side. The wonders of this nature are endless and often really weird. | Ice Flow |
| 31 | Bowling Ball | Whether this orb was designed for battle or merely construction, one thing is clear: the engineers who piloted it from the three Toad holes are brave. | The Bafflewood (later found in Strike Lake, replaced by Trophy when player returns) |
| 32 | Trophy | This extravagant chalice looks pricey, but functionally, it's a disaster. It's too big for one Toad to drink out of, and what's that weird guy doing on top? | The Bafflewood |
| 33 | Cell Phone | For a device that appears to have but a single purpose—violent vibration—this thing has far too many buttons. | Snow Rise (Secret Door) |
| 34 | Jackhammer | What began as a training apparatus for an aspiring pogo-stick champion clearly spiraled out of control during the development phase. | Sandshifter Ruins |
| 35 | Radiator | While most Toad breakfast scientists agree that this gargantuan machine is a toaster, none have had success with the bread-insertion procedure. | Stump Glade |
| 36 | Hair Dryer | This large-scale rewarmer was likely utilized by primitive caterers, though it proved rather ineffective in both our quiche and chili-dog tests. | Ice Flow (Secret Door) |
| 37 | Oven | For a supposedly high-end home feature, this sauna is sorely lacking in seating, fancy perfumed steam waters and, most importantly, a temperature control. | The Enigmansion |
| 38 | Magnifying Glass | A leading Toad physicist burned basically everything in the lab before discovering that this thing worked as a magnification device. | Sandshifter Ruins |
| 39 | Matches | Under no circumstances should these sticks be rubbed against their own packaging. You just need to trust the management on this one. | Hither Thither Hill (Secret Door) |
| 40 | Lighter | This portable campfire works best when entrenched in cool earth. Deployment of s'mores is up to the camper, but have you ever tried adding peanut butter? | Sandshifter Ruins (Secret Door) |
| 41 | Shaved Ice | Some frozen mountains can only be scaled by the burliest of Toad explorers. Others can be scaled by any Toad with a spoon and lust for refreshment. | Damp Oasis |
| 42 | Air Conditioner | While researchers claim that this device has a cooling effect, skeptics abound. If anything, toting this thing around would probably make you look uncool. | Chomp Ruins (Secret Door) |
| 43 | Refrigerator | Once thought to be a transportation pod for northern Toads, this thing has since proven to be a very effective storage unit for management's lunch. | The Enigmansion |
| 44 | Soda | Apparently, whatever mad scientist created this thing thought it would be funny to load liquid into a highly pressurized container. Ha ha. | Drybake Desert |
| 45 | Squirt Gun | In its current state, this liquid launcher is but a memory of wars long past. But load it with water, and it becomes more terrifying than you can imagine. | Goomba Fortress (Secret Door) |
| 46 | Rubber Ducky | There's been some speculation that this enormous synthetic duck suggests a past when Toads rode on birds, but this theory has been roundly ridiculed. | Jungle Rapids |
| 47 | Powder Puff | Luxurious, if a bit dusty, this lush body pillow was likely reclined upon by royalty. It even SMELLS like royalty. | Shy Guy Jungle |
| 48 | Sponge | The bed of choice for Toads afflicted with night sweats, this revolutionary mattress is as comfortable as it is absorbent. Treat yourself today! | Gauntlet Pond |
| 49 | Car Sponge | This liquid transporter can carry an absolutely unbelievable amount of whatever beverage you prefer, but be warned: it gets HEAVY and MESSY. | Rugged Road |
| 50 | Pillow | This piece of emergency-response equipment helps fire brigades rescue people from high buildings. It's also crucial for battling nap attacks. | Loop Loop River (Secret Door) |
| 51 | Bed | While this thing resembles a common bed, it makes the typical paper bed of management's childhood look like a crumpled-up piece of used paper towel. | Water's Edge Way (Secret Door) |
| 52 | Luxurious Bed | This thing cannot be a bad. It has some bed-like characteristics, but there's no way—it's too nice. If you slept in that, you'd dream of that exact same bed. | Long Fall Falls (Secret Door) |
| 53 | Tape | A variation of this thing has long been used by Toad security forces to restrain ne'er-do-wells. It should not be used on your little brother. I MEAN IT! | Tree Branch Trail (Secret Door) |
| 54 | Thumbtack | It's not uncommon for the younger generation of Toads to get paper piercings, but in general, they don't use something that affixes them to a wall. | Warm Fuzzy Plains (Secret Door) |
| 55 | Stapler | This antiaircraft battery launches twin-pronged missiles when propped open but mangles the ordnance when fired in the prone position. | The Enigmansion |
| 56 | Fishhook | We know what this thing is: a hook. What we don't know is what terrors of the deep
inspired a fisherman to make something so huge. And what of bait? | Outlook Point (Secret Door) |
| 57 | Balloon | Friction tests conducted on this flotation transport resulted in one of the worst Toad pile-ups in memory. Every scientist was stuck to this thing. | Holey Thicket (Secret Door) |
| 58 | Pocket Watch | While this thing can theoretically manipulate time, every effort to use it to go back and avert that unfortunate chowder incident has failed. | Whitecap Beach |
| 59 | Cat-o-Luck | It's not uncommon to see a cat offering up a high-five—hence this sculpture. We believe the symbol may mean "Down low! You're too slow." | Bouquet Gardens |
| 60 | High Heel | This single-Toad sleeping chamber offers the snug fit and steep reclining angle popularized by certain celebrities. Trust us, it's really not comfortable. | Wiggler's Tree House |
| 61 | Goat | This statue of a voracious goat seems cute at first but becomes unsettling. We're pretty sure it moved this one time. And we swear we hard a baa. | Snow Rise |
| 62 | Turkey | This giant prehistoric bird was prepared for a feast. That much is quite clear. But was it brined? What kind of rub? Critical questions remain unanswered. | Rugged Road |
| 63 | Cake | A dessert of such magnitude comes around once in a long while, which is why this one is under surveillance. Step away from the display, sir. | The Enigmansion |
| 64 | Boom Box | This portable party machine requires two Toads to transport, but it's well worth the effort if one wishes to rock anytime and anywhere. | Wiggler's Tree House |
Reception
Month after month since the game's announcement, readers of Nintendo Power have voted Paper Mario: Sticker Star as their most anticipated game for the Nintendo 3DS.
Some fans have criticized the game for its notable differences from past Paper Mario games, citing them as being disappointing given the hype about the series returning to its roots after the unusual Super Paper Mario. Elements include having to "spend" moves instead of having them handy at all times (although most moves in the first two games required flower points) and the New Super Mario Bros. like overworld instead of a continuous, seemingly-endless world. The game is also non-linear, making it possible to view the plot out of order.
References
- ↑ sickr, (November 30, 2012) "Miyamoto Didn’t Want Story Elements In Paper Mario Sticker Star"
http://mynintendonews.com/2012/11/30/miyamoto-didnt-want-story-elements-in-paper-mario-sticker-star/
Published by: My Nintendo News
| Mario RPG series | |
|---|---|
| Super Mario RPG series | Super Mario RPG: Legend of the Seven Stars |
| Paper Mario series | Paper Mario • The Thousand-Year Door • Super Paper Mario • Sticker Star |
| Mario & Luigi series | Superstar Saga • Partners in Time • Bowser's Inside Story • Dream Team • Paper Jam |











