The stage originally starts on a floating ship. After a while, the boat reaches the starting platforms where players fight while the camera moves around the stage, forcing the players to also platform. Parts of the stage disappear as they go offscreen causing the player to fall to their death
Italicized tracks are returning from a past game while bolded tracks must be unlocked.
This stage is also unique in which there are screen corner frames around the main battle area, following the camera (which, in any other stage, would possibly be the point where the characters get magnified - though they can still be magnified here). Fighters can stand out of these boundaries without any consequences, though.
Similarly, during the first little bit of the boat ride, it is possible to jump out of sight, onto a platform above the boat, avoiding the fights below. The only draw back is taking damage being outside the screen.
In Melee, a character was able to jump through the bottom of the donut lifts, but not drop through. However in Brawl, characters can no longer pass through the donut lifts in any way.