Second Sight
North American box art
Developer(s) Free Radical Design
Publisher(s) Codemasters
Platform(s) Nintendo GameCube platform icon
Genre(s) Action-adventure

05ESRB - T  04PEGI 16 

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Second Sight is a GameCube video game developed by Free Radical and published by Codemasters. The main premise of the game is traveling to the past to perform an action that'll ultimately alter the future. Not only does it sound good on paper though it's executed quite well according to a multitude of critics. This is unsurprising, seeing that the developer of the game also created the popular TimeSplitters video games.

However, unlike TimeSplitters, Second Sight is seen through a third person perspective, whereas the other series was a first person franchise.


Second Sight is scattered over 17 distinct levels. In the game the protagonist will travel between two contradicting timelines in order to alter the future, or rather the primary timeline of the present. Both your teammates and the opposing A.I. are known for being smart, so you'll be required to outdo them using a variety of tactics. You'll be able to use seven special powers that are unhuman such as becomming invisible and moving objects without physically touching them. If one of his enemies fall victim to one of your attacks, the player can pick up his weapon and use it.


The game has has been criticized for it's lack of replay value and poor AI and physics. These issues aside, it has enjoyed mostly mixed reviews from critics.