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Shigeyuki Asuke

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Shigeyuki Asuke
Shigeyuki Asuke
Company Nintendo
Current Position Planner
First game Pikmin
Latest game Splatoon

Shigeyuki Asuke is a prominent employee at Nintendo, currently working on games for Nintendo EAD 4. He has directed both New Super Mario Bros. on the Nintendo DS and its sequel New Super Mario Bros. Wii on the Wii. He started working on Nintendo by being a member of Mario Club Co., Ltd., a debug team, assisting in the creation of Pikmin and Luigi's Mansion on the GameCube. His first work on the actual game design was with Yoshi's Island: Super Mario Advance 3 (he was also the map director for Super Mario Advance 4: Super Mario Bros. 3), in which he is credited as "Map Supporter". Perhaps his most important game early on in his career was Super Mario Sunshine, with which he was the assistant director. For Yoshi Touch & Go, Asuke was the map and level design director. In Big Brain Academy: Wii Degree he would once again be labeled an assistant director, and in both New Super Mario Bros. games he was the main director.

Game Works

Game System Year Role Other information
Pikmin Nintendo GameCube 2001 Debug Support Shigeyuki Asuke's first game.
Luigi's Mansion Nintendo GameCube 2001 Debug Support Asuke's first Mario game.
Yoshi's Island: Super Mario Advance 3 Game Boy Advance 2002 Map Support Asuke's first handheld title and his first game at Nintendo R&D2.
Super Mario Sunshine Nintendo GameCube 2002 Assistant Director Asuke's first game where he has a directorial role.
Super Mario Advance 4: Super Mario Bros. 3 Game Boy Advance 2003 Map Director He also did Level Design for the e-cards
The Legend of Zelda: Four Swords Adventure Nintendo GameCube 2004 Special Thanks
Yoshi Touch & Go Nintendo DS 2005 Map & Level Design Director
New Super Mario Bros. Nintendo DS 2006 Director First game where he is the primary director.
Big Brain Academy: Wii Degree Wii 2007 Assistant Director
New Super Mario Bros. Wii Wii 2009 Director
Donkey Kong Country Returns Wii 2010 Special Thanks
The Legend of Zelda: Skyward Sword Wii 2011 Planner The first The Legend of Zelda series game he has worked for.
New Super Mario Bros. U Wii U 2012 Game Design
Donkey Kong Country Returns 3D 3DS 2013 Special Thanks
New Super Luigi U Wii U 2013 Game Design
Splatoon Wii U 2015 Planning

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