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Smashing Drive

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Smashing Drive
Smashing Drive (NA)
Developer(s) Point of View
Publisher(s) Namco
Platform(s) Nintendo GameCube platform icon
Rating(s)
ESRB 

05ESRB T 

Credits • Gallery • Cheats & Hints • Videos
Smashing Drive is a racing video game that was released in arcades on 2000, and was ported to the Nintendo Gamecube by Point of View on 2002.

Gameplay

In the game you drive a taxi cab through New York City, picking up passengers taking them to their destinations before time runs out.

The game has four levels. In each level, you pick up three passengers and drive them to their where they want to go to as fast as you can before the time runs out. As you drive the passengers to their destinations, you can collect special power ups along the way. The power ups give the taxi cab special abilities to smash through things like traffic and other things in the cab's way easily.

If time runs out, or you fail to beat the CPU at the end of route, the taxi stops and the passenger in the cab climbs out and gets angry at the cab driver for not getting the passenger to his or her destination or failing to beat the CPU to where the passenger wanted to go to. If you get a record lap when you reach the end of route, getting the passenger to his of her destination, the passenger gives good advice to the cab driver and thanks the driver for getting the passenger to where he or she wanted to go to. If you get a high score at the end of a level, you get to drive through the bonus route, which is driving to the third passenger's destination again while the background flashes colors.

Power Ups

Sonic

This power up gives the taxi cab two special horns that make a loud sonic blast which causes cars and other things in the cab's way to explode (this power up is good for getting rid of traffic jams).

4x4 (also known as Bigfoot)

This power up gives the taxi cab big monster truck tires so it can crush anything in it's route like cars and other things.

Crash

This power ups gives the taxi cab special pushers that cause cars and other vehicles to explode when the cab hits them with them (these pushers are also good for clearing other things out of the way).

Turbo

This power up gives the taxi cab fast turbo booster flames which makes the cab zoom fast like a rocket, this power up is good to get the passengers to their destinations faster (it also can make the cab do stuff like climb buildings and other stunts).

Glider

This power up gives the taxi cab special glider wings which can make the cab steer in any directions while in the air after jumping over a ramp to cover longer distances.

Cutter

This power up gives the taxi cab round power saws that can help the cab cut through long objects like trailer trucks and trains.

Repair

This power up fixes any damages on the taxi cab if it gets any damage.

Time

This power up gives you extra time if you collect it.

?

This power up is a secret that gives the taxi cab a special surprise if you collect it.

Levels

Early Bird

The taxi cab first picks up a camera man and must take him to Brooklyn. The cab takes a shortcut through the airport and could take another shortcut through a big sewer pipe. Or can take a shortcut through a construction site.

Next, the cab must take a business man to Wall Street, the cab could jump on ramps onto the top railings of the Brooklyn Bridge and take a jump shortcut over a passenger ferry at the docks. The cab can also take a shortcut through a mall to get to the business man's destination faster.

Next, the taxi picks up a woman and her little dog and must take them to Little Italy. The cab could take a shortcut between two buildings (using the cutters to slice through the pipes in that shortcut), and also can take another shortcut through a building on fire while fire trucks are putting the fire out. The cab can also use a fire escape as a ramp.

Rush Hour

The cab picks up a man and his bodyguard and must take them to Brooklyn Navy Yard. The cab can take a shortcut through a grocery store and through a construction yard while the construction vehicles are at work, and also jump off a broken side of a bridge that was caused by a crashed truck and land onto a barge.

The taxi next picks up the camera man again and has to take him to the Music City Hall. The cab could jump off a ramp using the cutters to slice through a train on a train bridge it goes over, and take a shortcut through an industrial area pipe. It cab could also take a shortcut through a sewer system and over the Rockefeller Center Ice Rink (and could bounce off the Rockefeller Center Christmas Tree to collect a line of power ups), and through a building that leads to the camera man's second destination.

Next, the taxi picks up the business man again and must take him to West Central Park. Using the turbo boost, the cab could take a turbo boosting shortcut over a building or just go through it, running over people's desks. The cab could also jump over a ramp taking a shortcut through the top floor of a church. The cab takes a shortcut through the American Museum of Natural History to get the to the business man's second destination.

Night Owl

The taxi picks up a fat woman carrying groceries and has to take her to the Sea and Air Museum. The cab can take a shortcut through a parking lot to get her to her destination faster.

Next, the taxi picks up the woman and her little dog again and must take them to 5th Ave-34 St. The cab could take a shortcut over the Sea and Air Museum's deck and jump over the edge of the aircraft carrier, through a helicopter and onto the roof of a building. The cab could also take a shortcut through the bus station where it will jump over the edge and collect a line of power ups, and also through a basketball stadium during the middle of a basketball game.

Next, the cab picks up the man and his bodyguard again and must take them to Times Square. The cab drives around Central Park. The taxi races a giant ape (possibly King Kong) to the Empire State Building. Using the turbo and crash power ups, the cab could bash the giant ape off the Empire State Building as he climbs it and the cab enters the top of the building and goes down the elevator shaft. The cab could also take another shortcut through a movie theater driving through a theater screen.

Duck and Wired

The taxi picks up the camera man again and this time must take him to the Statue of Liberty. The cab could take another shortcut through another building on fire while fire trucks are putting the fire out, and could also jump over a ramp onto the roofs of buildings and take another shortcut back through the same mall it went through on the Early Bird Level. The cab always collects the 4x4 power up to use as flotations to get across the water to the Statue of Liberty, the camera man's third destination, and final passenger's destination in the game. After the cab climbs the Statue of Liberty and drops off the camera man to his third destination, the game's end credits roll.

Reception

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