Snaking is a technique in popular Nintendo racing games such as in the Mario Kart Series and the F-Zero series. It first originated from the Nintendo GameCube game F-Zero GX, and was later possible in the game Mario Kart DS, which made the technique extremely popular among fans of both games. In the Mario Kart Series, it utilizes the mini-turbos.
What is a Mini Turbo?
A mini-turbo is a technique that allows the player to recover from sharp turns by drifting and pressing or turning the D-pad or control stick left or right. When done enough, a turbo is ready. The player will already be facing the right way for the turn and the boost achieved from the drift will make up lost time. This takes 1 to 2 seconds. To snake the player continuously turbo boosts on any kind of road. When a mini-turbo is executed on a straight stretch of road, it is referred to as a Straight-Stretch Mini Turbo, or SSMT for short. The SSMT boost will shoot the player to the opposite side of the track where they will turbo boost, sending to the opposite side again in a snakelike motion. Straight-Stretch Mini Turboing, or "snaking", as it is more commonly known, is particularly effective on courses such as Figure 8 Circuit in Mario Kart DS.
Mario Kart DS Snaking
As said before, SSMTing as "snaking" became popular because of Mario Kart DS. In the game, you would be able to perfect it with only a few characters such as with Yoshi, Dry Bones, or R.O.B.. Others also prefer Luigi and Toad.
Is "Snaking" Cheating?
Some players, new and experienced argue that snaking is cheating because not all players can do it. One must master it and get experience working with it and in the games, only a few karts can effectively snake. Snaking is an exploit that wasn't deliberatly put in though it was possible in Mario Kart: Double Dash‼.