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Donkey Kong Jr.
Sparks first appear in Donkey Kong Jr.. They are generated by Mario to stop Donkey Kong Jr. from saving has father. Sparks are only in Stage 3. Yellow sparks travel on platforms while blue sparks travel to platforms to wires.
Sparks are undefeatable in the remake of Donkey Kong. They only appear on ropes and touching kills Mario.
Doki Doki Panic and Super Mario Bros. 2
Sparks cannot be jumped on, They can only be defeated by throwing an object. If the character touches a Spark, it can hurt them. In Super Mario Advance, touching the Spark will knock out the character, causing the screen to flash.