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Star Fox Zero(JP) is a game announced for the Wii U. It was released in 2016. This title marks the first new installment in the Star Fox series since the release of Star Fox: Command in 2006.

Gameplay[]

The game uses the GamePad’s motion control to aim the Arwing. You can also transform into the walker. The walker was originally in Star Fox 2. The Landmaster returns with a new flight form called the gravmaster. There is a new vehicle called the Gyrowing. There is a robot called Direct-i that can be dropped from the Gyrowing that can tether a rope around a limited area. The game is more open than other Star Fox games. There is a cockpit view for the gamepad in the game along with the outside view though the screens can be switched at will. There will be a co-op with one person flying and the other being a gunner. Alternate levels paths can be discovered under certain conditions and bosses have different methods to being defeated.

Levels[]

There are in total 20 levels with 70 medals across them. These are the levels confirmed so far:

  • Corneria - Enter Star Fox - The Star Fox Team has to defend Corneria City from Venomian forces. The Androsa is the stage's boss.
  • Sector α - Frenzied Firefight - The Star Fox Team has to defend Cornerian forces against the Venomian forces. The boss is a dreadnought who must be gutted in order to beat.
  • Area 3 - The Key to Victory - The Gigarilla has been kidnapped and he is being held in the colony. Team Star Fox must find the Gyrowing to restore his power, allowing him to beat the baddies.
  • Zoness - Covert Ops - Fox McCloud goes it alone with the Gyrowing. He and his new buddy Direct-i have to liberate a captured base.
  • Sector β - Reunited with a Friend - Fox and his old pal Bill Grey reunite and help defend Cornerian forces against the Venomian Army. The Granby and the Star Wolf Team are the stage's two bosses.
  • Titania - A Fox in the Desert - Peppy Hare is downed and has crash landed his ship in the Titanian Desert Plains. Fox McCloud drives his Landmaster through the desert to find him.
  • Sector γ - Copperhead Chaos - Several Copperhead Missiles have been launched from Fichina. They are headed to a teleporter. The team intercepts their path and tries to dismantle them.
  • Fichina - Frostbitten Fray - Down on the frozen planet Fichina, the Mother Strider has terrorized a base with her spidery minions. She is unaware, though, that the Star Fox Team is there, until they destroy every spider.
  • Fortuna - Dangerous Skies - Team Star Fox makes their way down to the jungle planet Fortuna, where the planet's king, the Monarch Dodora, waits for them.
  • Sector Ω - Blasting Thorugh - The team must blast through the sector at light-speed to reach Venom. Quite sadly, it escapes and they have to deal with the fifth Attack Carrier.
  • Corneria 2 - Hidden Plans - General Pepper reveals some secrets in his tower. The team heads back to Corneria to talk with him. The Gigarilla returns as the boss.
  • Venom - The Final Battle - Fox goes on his own to Venom, where Pepper tells him the secret. Fox then has to avenge his father and defeat the Venomians once and for all.
  • Aquarosa - Floating Target (Corneria)
  • Satellite Mission 1 - Sneak Attack (Zoness)
  • Satellite Mission 2 - Chaos at the Colony (Area 3)
  • Asteroid Field
  • Salvadora - Peppy's Fight
  • Wolfen - Meddlesome Mercs
  • Great Fox
  • Hunter - Lone Wolf

amiibo[]

By tapping a Fox amiibo, you will unlock the SNES skins for the arwing for the level.

Tapping a Falco amiibo will unlock the Black Arwing, which is the glass cannon mode, taking 3 times the damage, but being able to charge faster and target 2 objects at the same time.

Plot[]

The confirmed plot so far is a retread of Star Fox 64 with new elements in Fox's relationships with Pepper, Andross, and his father.

Development[]

A Star Fox series game was originally going to be created for the Wii. However, no ideas for such a game made it into development. Eventually Star Fox Zero was created based on the idea of the desired Star Fox game for the Wii.[1]

At the E3 2014 Press Conference, Shigeru Miyamoto was shown playing the title on the Wii U, confirming its existence as a Wii U title. It was officially unveiled during Nintendo's 2015 E3 press conference. Here, it was confirmed that PlatinumGames was to be co-developing the title.

Reception[]

The reception to the final title was overall mixed with a 71 on MetaCritic, a 70.50% on GameRankings, and a 7.5/10 on IGN. Critics cited unintuitive controls and relatively short campaign.

External links[]

References[]

  1. Cite error: Invalid <ref> tag; no text was provided for refs named Star Fox U confirmed Nintendo Life

External links[]

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