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Sturdy(JP) is a Pokémon ability introduced in the third generation. It prevents the user from being knocked out in a single hit.

Description[]

The ability holder is unaffected by one-hit knockout moves, such as Sheer Cold. Starting in the fifth generation, the ability holder cannot be knocked out by any move when it's at full HP. This includes confusion damage but excludes moves that cause the use to faint like Explosion. If the Pokémon is restored to full health or only has a maximum on 1 HP, Sturdy can activate again. Sturdy only applies on the first hit of multi-strike moves so, it can faint the Pokémon on the second hit.

Pokémon with the Ability[]

Geodude Graveler Golem Magnemite Magneton
PKMN074 PKMN075 PKMN076 PKMN081 PKMN082
Onix Sudowoodo Pineco Forretress Steelix
PKMN095 PKMN185 PKMN204 PKMN205 PKMN208
Shuckle Skarmory Donphan Nosepass Aron
PKMN213 PKMN227 PKMN232 PKMN299 PKMN304
Lairon Aggron Shieldon Bastiodon Bonsly
PKMN305 PKMN306 PKMN410 PKMN411 PKMN438
Magnezone Probopass Roggenrola Boldore Gigalith
PKMN462 PKMN476 PKMN524 PKMN525 PKMN526
Sawk Dwebble Crustle Tirtouga Carracosta
PKMN539 PKMN557 PKMN558 PKMN564 PKMN565
Cosmoem Nacli Naclstack Garganacl Ogerpon (Cornerstone)
PKMN790 PKMN932 PKMN933 PKMN934 PKMN1017-C
Archaludon
PKMNSV1018

As a Hidden Ability[]

Relicanth Regirock Tyrunt Carbink Bergmite
PKMN369 PKMN377 PKMN696 PKMN703 PKMN712
Avalugg
Both forms
Togedemaru
PKMN713 PKMN777

Trivia[]

  • During his Gym battle in HeartGold and SoulSilver, Brock uses a Rhyhorn with this Ability, even though Rhyhorn cannot normally have Sturdy.
  • Since the fifth generation, if Sturdy is obtained on Shedinja by replacing Wonder Guard with an Ability that can be Skill Swapped with Sturdy, it would be able to activate for every attack, including every hit of a multi-strike move. However, indirect damage, such as sandstorm, will not activate Sturdy, and will KO Shedinja.
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