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Super Mario Sunshine

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Super Mario Sunshine
Super Mario Sunshine (NA).jpg
Developer(s) Nintendo
Publisher(s) Nintendo
Release date(s) Japan.gif July 19, 2002
America.gif August 25, 2002
Europe.gif October 4, 2002
Platform(s) GameCube
Genre(s) Platformer
Credits • Gallery • Cheats

Super Mario Sunshine is a GameCube video game released in 2002. Sunshine is the only game in the Mario platforming series to be released on the console, though was welcomed to critical (92$ average on GameRankings) and commercial (5.5 million copies sold) acclaim (despite its predecessor and successor performing better on both fronts). The year after the game was released it was introduced to the Player's Choice line of products, making it a mere $20 (USD). In the game the title character Mario will make use of his new device F.L.U.D.D. in an effort to rid Isle Delfino of its pollution problem, which he was falsely credited for. The real culprit and the motives behind it are revealed as the player progresses through this GameCube classic.

Contents

StoryEdit

Isle Delfino
King JonAdded by King Jon

Mario sets out for the prestigious tropical retreat of Isle Delfino for a well-deserved vacation with Princess Peach, Toadsworth, and Red, Blue, Yellow, Green, and Purple Toad. Upon arrival, Mario finds that the once-pristine island which was vandalized with graffiti and toxic goop. As a result of this pollution, sun-shaped guardians of the island called Shine Sprites, the island's sources of power, have dispersed and the island is covered in a perpetual shadow. Even worse, the culprit is seen spreading the graffiti disguised as Mario (later referred to as Shadow Mario). Thus, Mario is promptly arrested as soon as his plane lands.

Mario is put on trial, found guilty, and is ordered to clean up the mess and return the Shine Sprites. To help with the cleaning, Mario finds F.L.U.D.D., a powerful water cannon toted like a backpack. Mario sets out on his adventure, promising to clear his name and locate the real criminal while restoring tranquility and order to Isle Delfino.

GameplayEdit

Mario using the Hover Nozzle.
King JonAdded by King Jon

Super Mario Sunshine is similar to Super Mario 64 in many ways, though evolves upon the tried and true formula while taking advantage of the Nintendo GameCube controller. Fans of Super Mario 64 will feel right at home, though will have to adjust to the new device by Professor E. Gadd. Later in the game, the gameplay is almost similar to a sandbox game, as you can roam almost freely throughout the island.

Hub and levelsEdit

The game featured a multitude of stages that could all be accessed by the game's hub, which was Delfino Plaza. While in Super Mario 64 the game's levels could be accessed via paintings on walls, Sunshine's stages can be found by going through rainbow colored paint that was created by Shadow Mario, with the exception of a few stages. Once you enter a level, you'll be able to choose which mission you want to partake in.

After the player chooses the mission he wishes to conquer, the goal will always be the same: collect the missions' Shine Sprite. Shine Sprites give life to Delfino Isle. After Shadow Mario came and terrorized the area, all of the Shine Sprites were dispatched and moved to various locations around the island. Mario's goal is to retrieve them, all 120 of them. Doing so requires patience and determination, as well as plenty of dexterity to complete the more challenging levels. After Mario collects the desired item, he'll be sent back to the hub world where he can choose where to go next. Some of the Shine Sprite are actually found in the Hub, similar to Super Mario 64.

The game's secret levels are unarguably the most popular stages in the game. They represent the true essence of a Mario game and are nothing but pure platforming. During secret stages, Mario will not have F.L.U.D.D. to aid him, and will have to complete each of the suspended stages by using his abilities alone. They are complete nonsense and will have the player thinking critically during the final stages. Upon revisiting these stages, F.L.U.D.D. can be used. In all there are an average of 1 or 2 of these stages in each area.

F.L.U.D.D.Edit

Super Mario Sunshine retains many of the features found in Super Mario 64 though adds its own innovations as well. The biggest inclusion is the addition of F.L.U.D.D., which gave Mario a variety of new abilities that all were based around water. With F.L.U.D.D., Mario could spray water, hover above ground, go extremely fast, or rocket high above buildings. Hovering gave Mario an extra boost and allowed the player to better determine where Mario lands. Spraying was used to attack enemies that were vulnerable to water and for various other uses. Going extremely fast was used to simply get from one point to another at high speeds, and could also be used in the water. Finally, rocketing was used to get on top of buildings or landmarks that were just too high to reach normally. With these new-found abilities Mario could thwart his enemies with ease and could get exactly where he wanted to.

The F.L.U.D.D is one of Mario's moves in Super Smash Bros. Brawl. It pushes enemies back when activated and used.

CharactersEdit

  • Mario - The main character of the game.
  • F.L.U.D.D. - A sentient robotic water pack that can squirt water.
  • Yoshi - A dinosaur that can jump high and do other sorts of tricks.
  • Peach - Comes along with Mario on his vacation.
  • Toadsworth and the Toads - Peach's steward who also takes care of the Toads during their stay at Isle Delfino.
  • Bowser - Mario's worst enemy and the final boss of the game, he gets his son to kidnap Princess Peach.
  • Bowser Jr. - Bowser's apparent 8th son and Mario's main unexpected enemy who disguises himself as an imitation of Mario, also known as Shadow Mario.
  • Piantas - A kind of people in Isle Defino who have trees on their heads to have relief of the Sun's heat. Submitted by the world's greatest Gamecube and Yoshi fan.
  • Nokis - One of the residents of Isle Delfino who where seashells as a reminisce of their home. Submitted by the world's greatest Gamecube and Yoshi fan.

LevelsEdit

Level Name: Description:
Bianco Hills A grassy area with a small village, and a huge windmill. A lake surrounds the area, and the boss in this area is Petey Piranha.
Ricco Harbor A big harbor with a small little shopping area next to it. A ton of construction pieces hang over the polluted lake, including a yellow submarine. A race takes place here where Mario races on Bloopers.
Gelato Beach A nice beach with plenty of Cataquacks that throw Mario up in the air. A local celebration takes place here where Mario must find the biggest watermelon. In the center is a tower with a Giant Wiggler on top of it holding the egg of the legendary Sand Bird.
Pinna Park An amusement park on an island south of the mainland featuring a giant roller coaster, two swing ships, a huge Ferris Wheel, a Yoshi-go-round, and other rides. Right outside the park is a huge patch of Sunflowers. This is where Bowser Jr. reveals himself.
Sirena Beach A beach with a hotel and casein resort. The hotel is overrun with ghosts scaring away visitors. Inside the casino are a couple of casino games, including the boss fight against King Boo.
Noki Bay An island inhabited by the Noki people. Huge cliffs surround the bay with a waterfall and spikes jut out of the water, atop one is a massive shell. Underneath the water lies a huge eel named Eely Mouth.
Pianta Village The entire village is built atop a giant plant overhanging a deep pit. A huge tree is in the middle with smaller trees surrounding it. Below the village, under the plant are mushrooms growing from below and a mass of platforms.
Corona Mountain A huge volcano with lava traps surrounding it, as well as the final boss battle with Bowser Jr. and King Bowser, who recently kidnapped Princess Peach.

Table of episodesEdit

Stage Stage
Delfino Airstrip
Delfino Plaza
Piranha Plant in the Generator Airstrip's Red Coins In the Pipe on the Islands Clean the Southwest Bell
Bianco Hills
Spray the Sand near the Lighthouse Box Bashing Minigame
Road to the Big Windmill Down with Petey Piranha! Harder Box Bashing Minigame Get Chucked through a Window
The Hillside Cave Secret Red Coins of Windmill Village Red Coin Pinball Machine Spray the Golden Bird
Petey Piranha Strikes Back The Secret of the Dirty Lake The Very Annoying Yoshi Shine Blast Through the Guarded Doors
Shadow Mario on the Loose The Red Coins of the Lake Blast Through the Bell Tower Doors Clean the Shine Gate
Hillside Cave Secret Red Coins Dirty Lake Red Coins In the Pipe Near Pinna Park's Entrance Super Ground Pound the Lighthouse
Blue Coin Shine #1 Blue Coin Shine #2 Clean the Other Bell Blue Coin Shine #1
Blue Coin Shine #3 100 Gold Coins Blue Coin Shine #2 100 Gold Coins (This can alternatively be gotten in Delfino Airstrip)
Ricco Harbor Gelato Beach
Gooper Blooper Breaks Out Blooper Surfing Safari Dune Bud Sand Castle Secret Mirror Madness! Tilt, Slam, Bam!
The Caged Shine Sprite The Secret of Ricco Tower Wiggler Ahoy! Full Steam Ahead! The Sand Bird is Born
Gooper Blooper Returns Red Coins on the Water Il Piantissimo's Sand Sprint Red Coins in the Coral Reef
Shadow Mario Revisited Yoshi's Fruit Adventure It's Shadow Mario! After Him The Watermelon Festival
More Blooper Surfing Safari Ricco Tower Secret Red Coins Hidden Shine Picture Under a Sand Bud Dune Bud Sand Castle Secret Red Coins
Blue Coin Shine #1 Blue Coin Shine #2 Blue Coin Shine #1 Blue Coin Shine #2
Blue Coin Shine #3 100 Gold Coins Blue Coin Shine #3 100 Gold Coins
Pinna Park Sirena Beach
Mecha-Bowser Appears! The Beach Cannon's Secret The Manta Storm The Hotel Lobby's Secret
Red Coins of the Pirate Ships The Wilted Sunflowers Mysterious Hotel Delfino The Secret of Casino Delfino
The Runaway Ferris Wheel The Yoshi-Go-Round's Secret King Boo Down Below Scrubbing Sirena Beach
Shadow Mario in the Park Roller Coaster Balloons Shadow Mario Checks In Red Coins in the Hotel
Beach Cannon's Secret Red Coins Yoshi-Go-Round's Secret Red Coins Hotel Lobby's Secret Red Coins Casino Delfino's Secret Red Coins
Blue Coin Shine #1 Blue Coin Shine #2 Blue Coin Shine #1 Blue Coin Shine #2
Blue Coin Shine #3 100 Gold Coins Blue Coin Shine #3 100 Gold Coins
Noki Bay Pianta Village
Uncork the Waterfall The Boss of Tricky Ruins Chain Chomplets Unchained Il Piantissimo's Crazy Climb
Red Coins in a Bottle Eely-Mouth's Dentist The Goopy Inferno Chain Chomp's Bath
Il Piantissimo's Surf Swim The Shell's Secret Secret of the Village Underside Piantas in Need
Hold It, Shadow Mario! The Red Coin Fish Shadow Mario Runs Wild Fluff Festival Coin Hunt
The Golden Bird Shell's Secret Red Coins Cool It, Sunshine! Village Underside Secret Red Coins
Blue Coin Shine #1 Blue Coin Shine #2 Blue Coin Shine #1 Blue Coin Shine #2
Blue Coin Shine #3 100 Gold Coins Blue Coin Shine #3 100 Gold Coins
Corona Mountain
Defeat Bowser Blue Coin Shine

TriviaEdit

  • Despite being developed in Japan, the Japanese version of the game uses the English voice with Japanese subtitles.
  • During the short movie where F.L.U.D.D. examines Mario, he will see a screen on the bottom left showing screens from Super Mario Bros., Super Mario World, and Super Mario 64.
  • In the Pinna Park's first secret world, the background will have a Super Mario World 2: Yoshi's Island theme.
  • In a few of the backgrounds of secret worlds, you'll see an old school Mario sprite from Super Mario Bros.

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