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Super Monkey Ball was developed by Amusement Vision and published by SEGA.

Credits

Interactivity

After completing all of the stages in a level, the character that had completed the level will appear on a pathway. At the sound of "GO" the character will start moving by itself with bananas appearing in front of it. As credits pop up on the screen, the letters from the credits will drop down onto the path the character is on. Crashing into a letter will cause the character to lose ten bananas. Having plenty of bananas means getting a nice ranking, so it's best to avoid the letters throughout the duration of the credits. After the character crosses the goal, you are given a "Monkey Level" based on the amount bananas acquired (Examples: Douc Langur or Stump-Tailed Macaque).