- (This Chrono Trigger article is about The End of Time era. You may be looking for the game's chapter: The End of Time.)
|The End of Time|
When four or more beings enter a time warp, the Conservation of Time theorem states that they end up at "the space-time coordinates of least resistance", which is the End of Time.
When Crono, Marle, Lucca, and Robo all enter the Time Gate in Proto Dome, they end up at the End of Time. A mysterious old man is there to inform them of what the End of Time is and why they are there.
Crono and his party then meet Spekkio, a magical creature who grants them the power to use magic.
Urged by the old man, Crono and his party return to his home era, 1000 A.D., by traveling through the designated Time Gate represented by the pillars of light.
- Note: From this point on, the player will have more party members than spots in his party. Crono will remain the leader of the party, and the other two members can rotate out at any time. The characters not in the party will wait at the End of Time until the player needs them.
After Crono's party acquires the broken parts of the Masamune, they travel from 600 A.D. to 1000 A.D. via the End of Time.
On a mission to find the red mineral needed to repair the Masamune, Crono and his party travel from Medina in 1000 A.D. to the Mystic Mountains in 65,000,000 B.C. via the pillars of light at The End of Time.
- Note: If the player chooses to speak to the Old Man as they pass through, he will hint at a time machine that was being built.
After Crono's death and Magus joins the party, they travel to the End of Time seeking Gaspar's advice. He gives them the "Chrono Trigger", a magical egg with the power to bring the dead back to life. He says to find Belthasar because he knows how to use it.
So the team then travels to Keeper's Dome in 2300 A.D.
After successfully reviving Crono, they return to the End of Time victorious and with Crono again part of the team.
The End of Time does not contain a World Map across which the characters can travel. Hence, there are no map locations to list. It's a small place where time periods intersect that only contains three rooms and a dock for the Epoch. The first room contains only Time Gates that lead to other eras. The second room is where the characters can find Gaspar, who provides them with useful information along their journey. Finally, the third room is where Spekkio gives the playable characters their magic powers.
People and Enemies
There are no enemies at the End of Time. The following is a list of important characters the player will encounter.