Nintendo
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The King of Fighters '96 is the third game in The King of Fighters series.

Gameplay[]

KOF '96 made a few slight changes to the gameplay of previous KOF games by introducing new techniques. The Dodge technique from the previous two game is replaced by an "emergency evasion" or "attack deflector" technique, which allows the player's character to roll away or towards the opponent. In the latter case, the player can have the ability to roll towards the opponent and end up at the other side. The player can also determine the height of their jump and perform small or high jumps. Additionally, the graphics for all the character sprites from the previous games were redrawn and the commands for certain Special and Super moves were changed from previous games. Like in the previous, Super Special Moves can be performed when the Power Gauge is filled up or when the player's life gauge is flashing red. However, the player can also perform a more powerful version of their regular Super move if both conditions are met (the player has low energy and Maximum level power gauge).

Roster/Teams[]

Hero Team[]

Fatal Fury Team[]

Art of Fighting Team[]

Ikari Warriors Team[]

Psycho Soldier Team[]

Women Fighters Team[]

Korea Justice Team[]

Yagami Team[]

Bosses Team (Doubles as the in-game 'Mid-Boss' team)[]

Bosses

  • Chizuru Kagura (Sub-Boss; Tournament Sponsor)
  • Goenitz (Main Boss)

Special Edit Teams[]

  • Three Sacred Treasures Team
    • Kyo Kusanagi
    • Iori Yagami
    • Chizuru Kagura
  • Goenitz Team - Goenitz with two other characters (not including Chizuru Kagura).

Game Boy Exclusives[]

  • Mr. Karate
  • Wild Iori - as "Iori!"
  • Wild Leona - as "Leona!"
  • Maki Kagura - as "Kagura"

Plot[]

Reception[]

External links[]

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