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Tomoyoshi Yamane (sometimes spelled as Tomomi Yamane) is a Nintendo employee. He was originally a designer for Nintendo R&D1, working on the Metroid and Wario Land series. He worked on the CG redesign of Samus Aran in Super Metroid, which led him to supervise her 3D model in various Metroid games.
In recent years he has been involved as a coordinator on titles developed outside of Nintendo, like the Mario & Sonic franchise.
Game Works
- Game Boy Wars (1991) - Illustrator [note: uncredited]
- Metroid II: Return of Samus (1991) - Designer
- Super Scope 6 (1992) - Designer
- Kaeru no Tame ni Kane wa Naru (1992) - Character Designer
- Super Mario Land 2: 6 Golden Coins (1992) - Testing Player
- Wario Land: Super Mario Land 3 (1994) - Testing Player
- Super Metroid (1994) - Object Designer, Samus Designer
- Virtual Boy Wario Land (1995) - Designer
- Famicom Tantei Club Part II: Ushiro ni Tatsu Shōjo (Super Famicom) (1998) - Animation, Art
- Pocket Monsters Stadium (1998) - Pokémon Modeling
- Super Smash Bros. (1999) - Original Game Staff ("Super Metroid" CG Design)
- Pokémon Stadium (1999) - Pokémon Modeler
- Pokémon Puzzle Challenge (2000) - Graphic Design
- Pokémon Stadium 2 (2000) - Pokémon Stadium: Staff
- Wario Land 4 (2001) - Designer
- Super Smash Bros. Melee (2001) - Original Game Staff (CG Design: Super Metroid)
- Metroid Fusion (2002) - Game Design, Visual Director, Enemy Character Design
- Metroid Prime (2002) - Supervisor (Samus Model)
- Nintendo Puzzle Collection (2003) - Art Director (Panel de Pon), Character Design (Panel de Pon), Artist (Panel de Pon)
- Metroid Prime 2: Echoes (2004) - Supervisor (Samus Model)
- Super Mario 64 DS (2004) - Development Environment Support
- Tetris DS (2006) - Design
- Metroid Prime 3: Corruption (2007) - Supervisor (Samus Model)
- Mario Party DS (2007) - Associate Producer
- Super Smash Bros. Brawl (2008) - Supervisor (Original Games)
- DS Uranai Seikatsu (2009) - UI Advisor
- Mario Sports Mix (2010) - Design Support
- Mario & Sonic at the London 2012 Olympic Games (2011) - Associate Producer
- Culdcept (2012) - UI Advisor
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) - Associate Producer
- Super Smash Bros. for Nintendo 3DS / Wii U (2014) - Supervisor (Original Games)
Special Thanks
- Mario Paint (1992)
- Tetris Attack (Game Boy) (1996)
- Wario Land II (Game Boy Color) (1998)
- Pokémon Puzzle League (2000)
- Nintendo Puzzle Collection (2003)
- Master of Illusion (2006)
- Glory of Heracles (2008)
- Mario & Luigi: Bowser's Inside Story (2009)
- WarioWare D.I.Y. (2009)
- Ando Kensaku (2010)
- Pushmo (2011)
- Mario Party 9 (2012)
- Wii Party U (2013)
- Mario Party: Island Tour (2013)
- Fatal Frame: Maiden of Black Water (2014)
- BOXBOY! (2015)
- Mario & Luigi: Paper Jam (2015)
- Mario & Sonic at the Rio 2016 Olympic Games (2016)