North American box art
|Genre(s)||Platform, action, beat 'em up|
|ESRB PEGI CERO|
Viewtiful Joe is an action-platformer released on the GameCube (and later on the PS2, a non-Nintendo console). It stars Joe as he and his girlfriend are at a movie. Suddenly, the enemy in the movie comes out of the screen, grabs Joe's girlfriend, and goes back in. Now Joe will have to travel through the movie world trying to save her.
The gameplay in Viewtiful Joe includes some of the most awe-inspiring mechanics that the GameCube has to offer. Joe will go through a seemingly traditional sidescrolling environment, though surprises will loom out at all times and Joe will learn new abilities that are ultimately required. The game can be considered challenging in two aspects - first, Joe will have to make a despearte attempt to thwart his enemies, and second is the fact that he'll also have to conquer plenty of puzzles that revolve around the core abilities that Joe will learn.
Joe's basic commands are punching, kicking, moving, jumping and ducking, the latter two being the only ways to dodge oncoming enemy attacks. However, in the course of the game Joe will learn new abilities and aquire new weapons that will greatly help him on his journey. The paramount powers include Slow, Mach Speed, and Zoom, each one giving him a power that their names imply.
Interesting things will also occur in the game world when under the influence of the powers. For example, if water is spewing out of a fountain, Joe can cause it to go back down by using the Slow trick. It has been sugested that each of the powers are based off of moves from the movie The Matrix.