Fandom

Nintendo

Weapons (Rebelstar: Tactical Command)

14,916pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Weapons are numerous in Rebelstar: Tactical Command and below is a short list from the manual:

  • Pistol: a standard gun that can be used more effectively with skill. Hand gun skill will improve accuracy and reduce AP cost.
  • Assault Rifle: an automatic assault rifle with good accuracy and damage. It doesn't require a lot of skill to use effectively, and is the standard issue weapon for new recruits.
  • Chain Gun: a heavy weapon that fires a lot of rounds once it gets going. It requires a lot of APs to fire, and strong character to wield it.
  • Sniper Rifle: a very accurate weapon that needs a long time to aim, and a lot of skill to use effectively. Rifle skill will increase accuracy considerably.
  • Stun Gun: a short range gun used to inflict stun damage on targets.
  • Blaster Cannon: a high powered grenade launcher that fires high explosive rounds. It can be used effectively for indirect fire, or against groups of enemy units.
  • Rocket Launcher: a heavy weapon that launches a single guided rocket. This is a very accurate weapon, but is heavy and fires one shot only. The rocket has a high explosive warhead and is extremely devastating.
  • Hi Explosive Grenade: a standard anti-personnel grenade that can also blow holes in some of the weaker walls.
  • Smoke Grenade: a smoke grenade will reduce visibility temporarily, and provide some cover for soldiers.
  • Combat Knife: a standard close combat weapon. Surprisingly effective, if you can creep up behind an enemy, and doesn't create a lot of distracting noise.

Also on Fandom

Random Wiki