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Wring Out
Battles
Move Type NormalNormal
Category SpecialSpecial
Power points 5 (max. 8)
Power Varies (max 121)
Accuracy 100%
Availability
Introduced Fourth generation

Wring Out is a damage-dealing Normal-type move introduced in the fourth generation. It deals damage based on how much health is remaining.

Effect

The move has a varying base power based on the remaining health of the opponent. An opponent with max health will get 121 base power attack and power goes down to a minimum of 2.

Learnset

By leveling up

# PKMN Type Lvl
069 Bellsprout GrassGrassPoisonPoison 50
070 Weepinbell GrassGrassPoisonPoison 58
072 Tentacool WaterWaterPoisonPoison 49
073 Tentacruel WaterWaterPoisonPoison 1, 56
108 Lickitung NormalNormal 57
114 Tangela GrassGrass 46
124 Jynx IceIcePsychicPsychic 49
140 Kabuto RockRockWaterWater 50
141 Kabutops RockRockWaterWater 63
224 Octillery WaterWater 28
316 Gulpin PoisonPoison 44
317 Swalot PoisonPoison 1, 54
336 Seviper PoisonPoison 46
345 Lileep RockRockGrassGrass 52
346 Cradily RockRockGrassGrass 1, 61
455 Carnivine GrassGrass 47
463 Lickilicky NormalNormal 1, 57
465 Tangrowth GrassGrass 49
495 Snivy GrassGrass 37
496 Servine GrassGrass 44
497 Serperior GrassGrass 50
592 Frillish WaterWaterGhostGhost 55
593 Jellicent WaterWaterGhostGhost 1, 61
799 Guzzlord DarkDarkDragonDragon 67
800 Necrozma PsychicPsychic 67

By breeding

Types Egg Groups
138 Omanyte RockRockWaterWater Water 1 / Water 3
152 Chikorita GrassGrass Monster / Grass
336 Seviper PoisonPoison Field / Dragon
345 Lileep RockRockGrassGrass Water 3

Trivia

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